Knight’s & Magic anime review – Not particularly good (spoilers)

Knight’s & Magic is set in a world where medieval knights use giant robots called Silhouette Knights to fight against demon beasts, magical ravenous animals that devour everything on sight. The protagonist is Tsubasa Kurata, a mecha otaku from Japan who gets killed in a car accident. Tsubasa is reincarnated in this new parallel world as Ernesti “Eru” Echavalier, a boy born into a noble family. Tsubasa’s previous otaku memories inspire Ernesti into creating his own Silhouette Knights in order to defend his kingdom. [Wikipedia]

The good:

  • Ernesti draws his only waifu

    No harem, at least for now. No having to deal with the main character getting flustered over girls. No time being wasted on relationship drama when better things could be happening. I like that.

  • Other people other than the main character play valuable roles and get some important kills. The side characters in Aldnoah Zero and In Another World with My Smartphone are weeping in envy.
  • There’s a LOT of mecha if you like that sort of thing. Each pilot goes through about 4 different mechs from starts to finish, from weak basic ones to almost invincible super robots. I like that Goldlion thingy, really cool. The Tzendolg centaur mechs were interesting too.
  • An enemy eventually shows up who has good machine ideas, so it’s not like he’s the only super-smart genius in the whole world.
  • Some of the mecha battles are actually pretty good. Nowhere near as smart or as strategic as in Aldnoah Zero, but since the machines are cooler here with more clearly-explained features they’re more fun to watch. Personal favorite is the first showdown between Ikaruga and the Drake.
  • Very little fanservice or innuendo and not much gore despite the huge number of casualties on both sides. It’s not exactly family-friendly but a younger crowd can watch Knight’s & Magic without too much trouble.

The bad

  • The main character is annoying with his supercilious super-polite attitude and constant positivity.
  • There was too much focus on mecha and not enough on the main character IMO. You never really get under his skin. In fact it’s not even a given that he has any skin to get under. He’s just a bundle of positive energy, no hopes or dreams or interests other than in mecha. It’s really boring. For the first half he doesn’t do much fighting either.
  • Too much focus on mecha development. I want to see the mechs doing their stuff, not sitting in a dockyard being worked on for half the show. The focus on development also means the machines are constantly changing, so you can never get attached to the designs and abilities of any robot until near the end.
  • I like robots. I like isekai. But I like them separate. I want to explore the other world when I watch such a show, but in Knight’s & Magic most of the time is spent working on robots with a bunch of other humans. MEH.
  • The premise promised battles against demon beasts, and indeed the first battle against the Behemoth was a cracking good one. But after that very few such beasts show up and it’s never explained where they’re from, what they’re after, where the technology to build these robots came from, etc. That’s why I said I wanted more world-building and fewer robots.
  • That first Behemoth battle where Ernesti hacked the robot was interesting as well. How come he never did it again? It gives much greater mobility and maneuverability. The trade-off is wearing out the machine faster, but with a little more practice he could have learned to control the limiters. It seemed like a waste to show him using the robot as a machine rather than as an extension of his body as he did at first.
  • Some characters like Addy and that princess girl are annoying. I wish Knight’s & Magic had had the guts to kill at least one of them off.

TL;DR

Knight’s & Magic has too much mecha, not enough isekai, main character is a shallow one-note bore and some of the other characters are a bit irritating. It’s worth a watch if you like the mecha side of things, or if you’re tired of shows where every girl is madly in love with the main character. For me it didn’t really have much to offer. I’ve seen better mecha and better isekai, and both quite recently. On to the next show!

In Another World with my Smartphone review – Oddly watchable

I might go beyond “oddly watchable” and term it “strangely enjoyable” actually. In Another World With My Smartphone (Isekai wa Smartphone to tomo ni) is a “hero in another world” show that plays the trope 100% by the book. The hero is smart, popular, rich, powerful and manages to solve everyone’s problems almost instantly without breaking a sweat.

Normally I would post a blurb from Wiki or something, but it’s even easier this time. When the show opens, Mochizuki Touya has been accidentally killed by “God.” As compensation “God” reincarnates him in a magical world with superpowered stats in every way imaginable. Plus he has his smartphone with Internet (but no e-mail) and mapping functions, which he eventually finds ways to use in increasingly broken ways. For example he can use the camera + magic to look through walls, he can use the map + magic to hit every enemy in an area and so on.

The fun of In Another World with my Smartphone comes from seeing just how much more broken Touya can get. Especially since he can use any spell in the world just by hearing about it – and can use it better and faster and longer than whoever he learned it from. It’s even more interesting once he starts to combine and stack various abilities.

And probably the best part is how he uses the simplest spells, especially Slip and Aports, when you would expect him to burst out something flashy. It’s like “I don’t even have to get serious any more.” Every week it’s like “Okay, what overwhelming challenge is Touya going to trivialize this week and how?”

As I mentioned back in my Konosuba review, the isekai genre became so common that focus turned to subversions of the idea. When it comes to anime adaptations now, it’s rare to find the trope being played straight without some kind of twist.

That’s nice and all, but what are the original lovers of the genre to do? What about those fans who want to see a hapless everyday dude get all the girls and kill all the enemies and have everyone fawn over him for no reason at all? Who thinks of their needs? So I think a show like In Another World with my Smartphone is important once in a while to remind anime watchers of what they’re missing/not missing depending on what side of the fence they’re on.

For my part I enjoyed this show a lot more than I thought I would. The complete lack of tension and threat made for a very easy watch. Around the same time I started In Another World with my Smartphone, I also tried the first episodes of Made in Abyss and Children of the Whales. I thought both animes were excellent, but heavy and stressful. You have to be ready to go in deep with shows like that. Meanwhile Smartphone is like popcorn, light meaningless fluff. You pop one into your mouth and then another and before you know it’s all gone. Simple stuff.

No, it was you and your cheating skills

Not that it doesn’t have its flaws. The worst part is the growing cast of girls – though again this is what genre fans watch the show for. The girls are all generic, forgettable cute girls who immediately fall for Touya and are eternally in awe of his battle prowess. But they’re not above bossing him around either.

It’s all stuff you’ve seen in a million anime series before. You don’t need to watch this show just to get that fix. IMO every second wasted on the antics of these girls and their petty jealousies should have been spent showcasing the further superhuman antics of Touya-sama.

Furthermore, more girls invariably means more opportunities for fanservice. The show can’t decide whether to make Touya a pervert or not so sometimes he’s leering at naked bodies, sometimes he’s anxiously averting his gaze. But while he can look away, the viewer is still forced to watch stuff like a random groping of a randomly introduced character, a very boring and pointless beach episode and a supposed-to-be sexy encounter with some poor misused slimes. We won’t even get into the amount of innuendo, which admittedly isn’t as bad as it could have been.

On the plus side, at least the issue of who Touya will end up with is resolved by the end of the show, which is more than I can say for 90% of all animes, harem or otherwise.

Overall I would rate In Another World with my Smartphone a 6/10. It gets top marks for lightness and easy-of-watchability, a term I just made up but will probably use more often because it’s something I look out for in anime. It also gets high marks for the happy atmosphere and bright visuals. More high marks for the otaku wish fulfillment factor, and I suppose the girls are all cute if that’s your kind of thing. It gets a big fat zero for just about everything else though. If you want an overpowered fantasy protagonist with a harem, this is your show. If not, stay far away.

Aldnoah Zero season two review [major spoilers]

As promised, I return with my thoughts on season two of Aldnoah Zero and of the series as a whole. Refer to my earlier post on the show for a summary of the story and a few thoughts on the first half.

All caught up? Cool. Instead of writing a proper review (yes, the title is a lie) I’ll just list random stuff I thought of, things I liked, things that bothered me. Starting with my wishlist at the end of the first season.

I’d like to see Inaho thaw a bit. But just a bit. It’s okay for him to be a stoic character.

They got this perfectly right. He softened up just a little bit, smiling a little more often and showing pain and disappointment at times. His sweeter attitude towards Yuki-nee was particularly touching. I think they’ll be happy together at the end.

I’d like to see the other characters take a more active role in battle. Too many red shirts die every battle to build up the enemy pilot so Inaho can crush him.

They did well with this too. Inaho is still the mech-crusher of choice, but other characters get some important kills as well. The Deucalion makes some great saves, especially. Fewer no-name pilots are killed off as well.

I’d like to see the enemies put up more of a fight. Things are too easy now.

A mostly forlorn wish, but there was one battle where even the mighty Inaho had to retreat so that was good to see. Of course he was only retreating so he could crush them better later on.

I’d like to see cooler mechs. Most of the machines so far are rather dumb-looking.

Inaho’s orange unit got a name (Sleipnir) and some cool upgrades in time for the final battle. Everyone else looked dumb until the end. Not that most mechs stick around long enough for you to admire their CG glory.

I’d like a resolution to Lt. Marito’s PTSD once and for all. It’s gotten old now, either get over yourself or stop wasting screen time.

He got over himself and became a helpful member of the crew. As for “how” he got over it, a Wizard Did It. No thanks to his useless doctor who actually gives whiskey to a recovering alcoholic though.

Thoughts about Slaine Troyard
  • Slaine was the cause of his own problems. First he killed Saazbaum off too quickly. He became a count too quickly without any plan. This forced him to spend time crushing the opposition and consolidating his power base when he should have been following up on his attack on Trident base. He should have waited and earned more fear and respect from the other Martians before taking Saazbaum out.
  • Second, he gave the princesses too much freedom. He was to all intents and purposes an usurper of power and he should have acted like it. Set guards on Lemrina at all times, keep Eddelrittuo and Asseylum under lock and key. Have spies everywhere who tell you everything everyone says in every corner of the base. Haven’t you read Dune?
  • He wasn’t ruthless enough. He should have made absolutely sure Inaho was dead in season one. He should have killed Asseylum the minute she recovered her memories. Instead of sending Stygis ships after her when she escaped, he should have shot her down himself. In fact he should have set a bomb on Klancain’s ship as insurance against such an escape. Read Dune, dude, they’ll show you how it’s done.
  • Basically he acted on emotion all the time but lacked the guts and conviction to follow through when it really mattered. And he lacked foresight and the ability to make contingency plans. He would have been better off staying as Cruhteo’s lapdog or Saazbaum’s hired gun for the whole show.
Thoughts about Aldnoah Zero’s ending
  • Slaine spending the rest of his life in jail is exactly what he deserves. War criminals have been hanged for less. It’s just too bad that the rest of the Martian warmongers and conspirators got away with it. Still I hope they can release him into exile at age 70 or something.
  • Asseylum marrying a third party and not Inaho or Slaine was perfect. It always bothers me when I read manga about nobility or royalty where the prince/princess marries a no-name commoner and no one objects. As long as Vers remains a feudal society, the Empress will marry for political reasons first and love second. Something could have been worked out if there was a King of the Earth or President of the World Federation but Slaine and Inaho are common soldiers. The ending is fine.
  • At the same time I’m happy Inaho got to confess his feelings to Asseylum and vice-versa. Even though a robot eye did it on his behalf. It’s a fond memory for them and they can both move on now.
  • Inaho looks pretty cool with that eyepatch. I hope he’ll be happy with Yuki-nee. I can’t support either Inko (too annoying) or Rayet (too angry and hypocritical).
  • I thought for sure either Harklight or Baohcruz would betray Slaine but they were loyal to the end. Huh. Sorry guys, I’m so suspicious these days. Their deaths were pointless though.
Other random thoughts
  • Instead of Stygis mechs, the Vers empire should have mass-produced the self-replicating Kataphrakt that one Count owned. The only way to defeat one is to kill all the copies at once, which would be completely impossible in space or by anybody not named Inaho.
  • The characters of Counts Mazuurk and Klancain should have been merged into one. Mazuurk ended up playing only a minor role in the big conflict. And Klancain just swooped out of nowhere and carried off the girl and the glory. Fans would have howled much less if he had been introduced much earlier.
  • Poor Okisuke, almost nobody remembered him after episode 3. Thank you Calm for giving him a quick shoutout before the end.
  • How come Slaine was allowed to keep the Tharsis after Cruhteo passed? I assumed he left no heirs but it turns out he had several sons. No one asked any questions for 19 months?
  • Tharsis looked cool but it was useless after all. All it had was the prediction gear, the limitations of which were shown pretty early. The final battle was totally anti-climatic.
  • Not only anti-climatic but also unnecessary. It’s obvious the writers forced Slaine to go out there against his will so he could have an obligatory final showdown with Inaho. The outcome was never in doubt.
  • In the end nothing came of any of the other teased relationships like Yuki x Marito and Magbaredge x Marito. Eh, guess nobody cares.
  • Dr. Troyard’s research into Aldnoah and why he’s so highly respected among the Martians is never fully explained. I thought there would be some secret in Slaine’s locket but it was a red herring in the end.
  • The UFE should have asked Inaho to activate Saazbaum and Cruhteo’s Landing Castles. Even one of these would have been an invaluable source of intel and firepower. And it would be interesting to see the Martians hoist by their own petard.
What I liked about Aldnoah Zero
  • The battles. Yes Inaho stomps everyone, but it’s interesting to see how. He uses some very intelligent strategies sometimes.
  • Almost no fanservice even though they had plenty of chances to do so.
  • The body count is high but there’s little gore. It’s a fairly family-friendly show. Though the scene at the end of episode 12 is somewhat disturbing.
  • Asseylum finally realizes her helplessness and has the wisdom to ally with someone who can do something about it. Some might criticize her for it but she’s the one who saves the day in the end. Self-awareness is a good thing.
  • The second season fixes a lot of the problems of the first, as listed above.
  • The character designs are nice.
  • The wailings of disappointed Inaho x Asseylum and Slaine x Asseylum fans are sweet music to my ears.
What I didn’t like about Aldnoah Zero
  • The few unanswered questions like the true nature of Dr. Troyard’s research.
  • Slaine’s personality and motivations were all over the place. He was not convincing either as a good guy or a bad guy.
  • Inaho never admits his hypocrisy in his dealings with Slaine versus Rayet/Mazuurk. He could have spared the world a lot of trouble by dealing fairly with Slaine back in episode 7.
  • The monster-of-the-week format was good in season 1 but time-wasting in the second half.
  • The mechs and CG sequences were disappointing. Aldnoah Zero can never be a Gundam killer without cool mechs.
  • The Earth Forces never actually won the war. They got lucky with Asseylum being the peaceable type – which they almost scuppered by killing her themselves.
  • I didn’t like Inaho’s mechanical eye. I liked it better when Inaho was being cool and broken all by himself.
Final comments

I enjoyed the show a lot. I marathoned the first season in a day and watched the second very quickly, which is something I don’t often do these days. I might actually buy Aldnoah Zero on DVD or Blu-Ray soon. Just as soon as Aniplex has a sale, because their prices are too outrageous. I thought of it as Code Geass meets Gundam at the first, but it managed to carve out a niche for itself by the end.

The main characters are a bit of a problem – Inaho is too lifeless at first, Slaine is a mess from start to finish and Asseylum takes forever to get serious – but they all grow up in the end. Best of all, it’s all wrapped up in 24 episodes with no “Please buy the light novels” nonsense. If you like mecha/super robot shows and overpowered protagonists, definitely give Aldnoah Zero a try.

Review of Aldnoah Zero season one (spoilers)

I’m trying to make this brief because I plan to watch season two of Aldnoah Zero in quick succession. Then I’ll give my thoughts on the series as a whole. Quick blurb courtesy of Wikipedia as usual:

Human settlers on Mars discovered advanced technology known as Aldnoah. They broke away from Earth and founded the Vers Empire, which claimed Mars and its secrets for themselves. In 1999, a battle on the Moon’s surface between the Earth and the Empire caused an explosion that shattered the Moon and scattered remnants into a debris belt around the planet. Cut off from Mars, the remnants of the Vers Imperial Army established several massive orbital space stations within the debris belt and called a ceasefire. 15 years later, in 2014, an attack on the Vers princess during a peace mission causes the Empire and its 37 clans of Orbital Knights to launch a new attack on Earth, this time determined to conquer it once and for all.

Despite all the stuff written above, Aldnoah Zero (a.k.a. ΛLDNOΛH.ZERO if you’re trying to be cool), is basically Gundam without the Gundams. Or rather with the Gundams, but it’s the bad guys who have them, not the good guys. Everything else from the idealistic princess character to the ship being chased and attacked every week to the female captain and her stoic female vice to the overpowered main character, and on and on, if you’ve watched enough Gundams, you’ve seen them all.

Which is not, I repeat, NOT a bad thing at all. Aldnoah Zero is highly enjoyable. Especially because of the twist it adds to the mecha combat. Imagine in Gundam if, instead of dying in a puff of pink smoke, the enemy pilots in their pathetically weak Zakus and Goufs decided to use their wits instead. “There’s no way we can beat a Gundam in a fair fight, but who says we have to fight fair? Let’s find an exploitable weakness or set a trap!” After all, despite the strength of the machinery, the pilot within is only human, and usually a mentally fragile, suicidally overconfident one at that.

So that’s what main character Inaho and his band of army survivors set out to do. It’s notable that Inaho never upgrades from his training mecha all season long. The enemy can’t be beaten with firepower, so maneuverability and familiarity will have to do the trick. And the trick is glorious to watch as our hero runs circles around the overpowered mecha that should rightly be making minced meat (or corned beef, to recall a certain Gundam) out of him.

The only problem is this reverse curb-stomping loses its luster the longer it goes on. First it’s nail-biting, “How is Inaho going to get through this?!” Then it becomes the norm, then it actually becomes boring. It’s kind of amazing how Aldnoah Zero can make a simple training mech look like the strongest robot in the world. I like that aspect of the series TBH.

Gripes about the characters in Aldnoah Zero (season one)

But eventually you start taking the battles for granted and your mind turns to other aspects of the show. That’s where Aldnoah Zero starts to fail, IMO. I don’t want to talk too much about the story since season 2 is next on my list, but I will make a few notes about the characters:

Inaho – Too impassive. More robotic than his mecha, and that’s saying something. By the time he finally starts showing some emotion the season is almost over. It’s okay to have a main character who is less emotional than usual, but then the rest of the show has to pick up the slack in drawing viewers in and I don’t think the show quite succeeded.

Not to mention he kind of caused his own downfall through his hypocritical approach to Slaine/Rayet. Slaine helped them against Femianne and got shot down without getting a chance to explain himself. They didn’t even go back to rescue the plane after they shot it down. How ungrateful can you get? It’s okay if you suspect this mysterious pilot, but that’s all the more reason to take him captive, not shoot him down and leave him to his fate.

Meanwhile Rayet outright strangled Asseylum to death and almost grounded the ship for good. Her reward? “You are not my enemy.” He even hands her a gun. And everything is hunky-dory. That’s crazy talk. Inaho deserved what happened at the end of the season.

Princess Asseylum – I thought she would have some spine and brains, but she’s just your everyday idealistic, optimistic, helpless little princess. They might do something more interesting with her in season 2 but I’m not holding my breath.

Slaine – Wasted character. The writers couldn’t quite figure out what to do with him until the end. He just ran around like a headless chicken back and forth until he finally made up his mind – screw these Earth people (I blame Inaho) I’m going with my princess. I want to see how he changes in season two.

Rayet – Champion hypocrite, even Inaho can’t compare. I was shaking my head the whole time she was whining about everything being Asseylum’s fault for coming to earth. No, you idiot, everything is your dad’s fault for trying to murder an innocent girl. And for what? Not for conviction nor any longstanding grudge, just for land and money.

I was waiting for someone, anyone to point this fact out to her, but instead Asseylum… apologizes? Whaa?! And in the end Rayet turns into some kind of heroine? Huhhh?! Ridiculous.

Looking ahead to the next season:

  • TBH the ending of the first season was pretty cool. Season two is unnecessary, in my humble opinion.
  • I’d like to see Inaho thaw a bit. But just a bit. It’s okay for him to be a stoic character.
  • I’d like to see the other characters take a more active role in battle. Too many red shirts die every battle to build up the enemy pilot so Inaho can crush him.
  • I’d like to see the enemies put up more of a fight. Things are too easy now.
  • I’d like to see cooler mechs. Most of the machines so far are rather dumb-looking.
  • I’d like a resolution to Lt. Marito’s PTSD once and for all. It’s gotten old now, either get over yourself or stop wasting screen time.

That’s not too much to ask for IMO. I’ll let you know how much of my wishlist came true, but I’m not too optimistic. We’ll see!

Quick thoughts on the two Touken Ranbu animes

Touken Ranbu is a popular Japanese smartphone game about swords that come to life in the form of handsome young men who then protect the world as we know it from the evil Time Retrograde Army. That’s the premise, anyway, but the whole game is just a gender-flipped version of the usual “collect pretty girls” kind of smartphone game, pandering to female customers instead of male ones.

Not that there’s anything wrong with that, but it’s never really seemed like my kind of thing. Still doesn’t, but it came to my attention recently when I heard there was going to be a collaboration between Touken Ranbu and Granblue Fantasy, a browser/smartphone game I dabble in occasionally. On one hand you don’t need to be familiar with the source material to play a Granblue collab, but in the case of Samurai Shodown and Shadowverse, I found myself not enjoying the story because I didn’t know the characters or their backgrounds. So this time, and seeing as Touken Ranbu has two animes out, I thought I’d check them out and see if they were any good.

 

That was the plan. The reality was a little different. First I tried Katsugeki! Touken Ranbu, which is currently airing and up to episode 10 or so right now. I made it through two episodes. That’s enough for me. The animation is nice and I don’t mind history shows but

  • Yagen is dull, Kunihiro is extremely annoying with his constant squealing of “Kane-san! Kane-san!” Kanesada is kinda ordinary, Tonbokiri is boring, Mutsunokami’s lively act is also annoying.
  • Those kinds of stories where the heroes are always one step behind the enemy are frustrating to watch.
  • The action is all just running around slashing at stuff.
  • Animation is nice but the CG really clashes with the ancient setting.

Based on that, I think two episodes of the show is enough. Maybe I will google around and find out what the Time Retrograde Army is really after, but TBH I don’t really care. At least now I’m familiar with the main characters in the show, which should be enough for me to understand the GBF collab.

Once I was done with Katsugeki! Touken Ranbu, I checked out the first 5 minutes of the other anime, Touken Ranbu Hanamaru. The former aspires to be a standalone series, the latter is pure fanservice for players of the game. Those first 5 minutes alone introduced at least 10 different characters, all vaguely good-looking bishies without much to distinguish them. It looked like a slice of life show, but with that many characters introduced at once without introduction I didn’t feel like watching any further. Might be fun for people who are fans already, but not for me.

Welp, that’s enough experimentation for one day. While I was at it I also downloaded some episodes from other shows airing this season, but it will take a while for me to get round to watching them. I have so many other things I want to watch instead, mostly TV shows and Cantonese dramas. I’ll squeeze in some anime here and there as I get the chance.

Update: I ended up Skipping every bit of text in the Touken Ranbu collab, just like I’ve done with all the other events for the past year. I don’t know why I bothered, really. ^^;;