Watched Gundam 00 Season 2 + the movie

Yes, I said I would watch it and I did… and it almost killed this blog. Was it bad? No, honestly I enjoyed most of  Gundam 00 Season 2 more than the first season. The ending was highly implausible and a little overly optimistic given the nature of human beings, but it was… serviceable. Acceptable, even. The movie, I shouldn’t have watched. It was exhausting, pointless, aliens? in my Gundam? It’s more likely than you think! And by the end I was all Gundammed out. Not just Gundammed out but anime-d out, it took me two weeks to touch any episode of any other show.

Final thoughts: I marathoned both seasons so fast that they’re a blur now. I want to forget I ever watched any of this stuff. It was such a cheerless, joyless, tedious show. At least I did learn that I prefer the Gundam Seed/Wing-type BOOM POW KAPOW overpowered Gundams to these useless weaklings with their ridiculous ideas and incompetent leadership. So from an anime watcher’s point of view it’s good to know what you like and what you don’t like.

Apart from that, I’ve got nothing left to say about Gundam 00. It’s good to get it off my backlog. It doesn’t mean I won’t watch any more Gundam. And it got me pretty involved when I was watching. But… now that it’s all over… what did I watch it for? It was so crappy, so unsatisfying, such a waste of time… *sigh* I want those 2000 minutes of my life back… <— That’s how I felt when I finished the whole show + the movie.

Oh. I supposed I’d better comment on my wishlist from last time:

The overall story needs to make sense – It did, more or less. I won’t spoil. I don’t care enough to spoil

Better planning, strategy and reconnaissance from all parties but especially the Gundams – NOPE. There were flashes of brilliance here and there, but everything always fizzled to naught. Nobody ever had a backup plan in case the first one didn’t work, it was just ridiculous. And I lost count of the number of battles that turned into skirmishes – you hit me, I hit you, we kill a few grunt pilots, everyone retreat!

More Tieria back story – This we got. Pretty straightforward stuff, and Tieria becomes much less of a jerk and much more of a useful, sympathetic character as the show progresses. This part I enjoyed.

Less Saji and Louise – Ha. No.

Less Setsuna, less Mari-whatshername – Ha. Of course not, Setsuna is the main character. But there was less focus on Marina and she didn’t turn into the second coming of Lacus Clyne, so we should be grateful for that much.

Enough talking about Gundam 00. It wasn’t bad but it made me feel bad. It’s that kind of show. Now if you’ll excuse me, I have to hunt for something light and fluffy and actually interesting to clean the bad taste from my mouth.

Gundam 00 first season impressions

Gundam 00 is the first Gundam series I’ve watched seriously since Gundam Seed Destiny ended. I loved the first two-thirds of of Seed Destiny, btw. How did it fall apart so horribly? But that’s a story for another day.

After Destiny ended, I watched the movies of the original Gundam 0079. Interesting stuff, especially for the similarities and differences between it and Seed. And watching Amuro getting Bright-slapped is probably the most satisfying thing in all anime. So that was fun, but not a full series. I followed it up with Zeta Gundam, but I’d downloaded only 5 episodes. Once I ran out I couldn’t decide whether to continue it or not, so I put it on hold… about 7 years ago. I’ll make it my next mecha project after 00. It had potential and I liked Camille.

After Zeta I tried Turn A. Watched at least 10 episodes but it was slow. Really slow. Too much drama, too many cross-dressing shenanigans, nothing I wanted to watch was happening. I skipped to the last episode but obviously it didn’t make much sense. That was it for me and Turn A. Most recently I watched an episode of Victory Gundam… or was it Gundam X? The one with the little boy. Didn’t catch me but I did mean to try a little more.

What’s the point of this long lead in? Nothing! I just like to write. And it does show that I’m not a Gundam hater, no matter how critical I am of it in this and subsequent posts. I watched Gundam 00 because I wanted to enjoy it, and for the most part I did. It had a lot of flaws (dumb protagonists being number one) but I’m only halfway through. That’s why I’ll save judgment until I finish the whole show. A few impressions plus wishlist for season two.

Impressions of Gundam 00 season one
  • gundam 00 animefangirlThe slow build up was a bit frustrating, but the upside is that it helps to keep all the parties and characters distinct in my mind. You’re never left guessing who is who or who is working for who, it’s very easy to follow.
  • The story, such as it is, is easy to understand. More questions have been raised than have been answered so far, but the timeline is clear, the general aims and objectives of the different parties are clear as well. It’s very straightforward.
  • The Gundams aren’t quite as cool as I’d been hoping for. They look decent enough but outside of a few early scenes they don’t act very cool. They get beaten up a lot, which any wrestling fan can tell you reduces your cool factor by 0.1% for every blow. Their weapons are either not interesting (yawn beam saber) or are rarely used even when they should be (Dynames’s long-distance rifle, Kyrios’s pincers).
  • The Gundams need more strategy. The enemies seem to do a lot of planning and thinking about how to take the Gundams down. The Gundams just rely on luck and their superior firepower and armor. That makes some of the battles hair-rippingly frustrating (episode 15!!).
  • setsuna is such a weaklingI can’t decide whether I like the relative weakness of the Gundams or not. On one hand it’s a nice change from the KIRA STOMPS nature of Seed/Destiny and the AIEEEE IT’S A GUNDAAAM nature of Wing. On the other hand, I watch Gundams to see stuff getting blown up, pink explosions everywhere, so 00 is a little dull so far. Ask me again at the end of the show.
  • It’s great how the enemy combat leaders are seasoned and competent and give the Gundams (a.k.a. Gundumbs) a run for their money. TBH I often found myself rooting for them, especially for Sergei of the Human Reform League. Smart, compassionate, skilled… why couldn’t he be the main character?
  • Seeing the tables turned on the Gundams in the last few episodes of the season was GLORIOUS. Smarts + firepower trump simple firepower every time. QED.
  • The last episodes of the season were a huge disappointment. Enemies coming out of nowhere and attacking with very little motivation, unimpressive final boss, ugly mecha, wasted buildups etc etc. But to explain would involve spoiling so I will refrain.
Wishlist for season two
  • The overall story needs to make sense. They’re doing well keeping things logical so far and I’d like them to keep doing so. That’s my main wish.
  • Second biggest wish: better planning, strategy and reconnaissance from all parties but especially the Gundams. They approach battle like they’re in Gundam Wing but they have all the might of an light novel protagonist in front of a truck. Their piloting skills are only so-so so they need to compensate with brains. That goes double for you, Ms. “tactical forecaster” Sumeragi.
  • More Tieria back story. Horrible fashion sense aside, he had the most professional attitude out of all the Gundam pilots. Everyone else got their flashback, now it’s Tieria’s turn.
  • Less Saji and Louise. Please.
  • Less Setsuna, less Mari-whatshername. A forlorn wish, I know.
  • Cooler mecha. I can forgive it in Knight’s & Magic and Aldnoah Zero, but Gundam is the mech show. If the lead mecha don’t make me go “I want all of them!” something is wrong.

That’s it. A very short wishlist because there wasn’t that much wrong with the show apart from the lack of strategy in the battles. Trying to shoot your way out of everything against enemies that are more experienced and better prepared than you doesn’t work very long, which the show illustrates well. And now that they’ve illustrated it, I’d like them to do something about it. Let’s see if they do.

Aldnoah Zero season two review [major spoilers]

As promised, I return with my thoughts on season two of Aldnoah Zero and of the series as a whole. Refer to my earlier post on the show for a summary of the story and a few thoughts on the first half.

All caught up? Cool. Instead of writing a proper review (yes, the title is a lie) I’ll just list random stuff I thought of, things I liked, things that bothered me. Starting with my wishlist at the end of the first season.

I’d like to see Inaho thaw a bit. But just a bit. It’s okay for him to be a stoic character.

They got this perfectly right. He softened up just a little bit, smiling a little more often and showing pain and disappointment at times. His sweeter attitude towards Yuki-nee was particularly touching. I think they’ll be happy together at the end.

I’d like to see the other characters take a more active role in battle. Too many red shirts die every battle to build up the enemy pilot so Inaho can crush him.

They did well with this too. Inaho is still the mech-crusher of choice, but other characters get some important kills as well. The Deucalion makes some great saves, especially. Fewer no-name pilots are killed off as well.

I’d like to see the enemies put up more of a fight. Things are too easy now.

A mostly forlorn wish, but there was one battle where even the mighty Inaho had to retreat so that was good to see. Of course he was only retreating so he could crush them better later on.

I’d like to see cooler mechs. Most of the machines so far are rather dumb-looking.

Inaho’s orange unit got a name (Sleipnir) and some cool upgrades in time for the final battle. Everyone else looked dumb until the end. Not that most mechs stick around long enough for you to admire their CG glory.

I’d like a resolution to Lt. Marito’s PTSD once and for all. It’s gotten old now, either get over yourself or stop wasting screen time.

He got over himself and became a helpful member of the crew. As for “how” he got over it, a Wizard Did It. No thanks to his useless doctor who actually gives whiskey to a recovering alcoholic though.

Thoughts about Slaine Troyard
  • Slaine was the cause of his own problems. First he killed Saazbaum off too quickly. He became a count too quickly without any plan. This forced him to spend time crushing the opposition and consolidating his power base when he should have been following up on his attack on Trident base. He should have waited and earned more fear and respect from the other Martians before taking Saazbaum out.
  • Second, he gave the princesses too much freedom. He was to all intents and purposes an usurper of power and he should have acted like it. Set guards on Lemrina at all times, keep Eddelrittuo and Asseylum under lock and key. Have spies everywhere who tell you everything everyone says in every corner of the base. Haven’t you read Dune?
  • He wasn’t ruthless enough. He should have made absolutely sure Inaho was dead in season one. He should have killed Asseylum the minute she recovered her memories. Instead of sending Stygis ships after her when she escaped, he should have shot her down himself. In fact he should have set a bomb on Klancain’s ship as insurance against such an escape. Read Dune, dude, they’ll show you how it’s done.
  • Basically he acted on emotion all the time but lacked the guts and conviction to follow through when it really mattered. And he lacked foresight and the ability to make contingency plans. He would have been better off staying as Cruhteo’s lapdog or Saazbaum’s hired gun for the whole show.
Thoughts about Aldnoah Zero’s ending
  • Slaine spending the rest of his life in jail is exactly what he deserves. War criminals have been hanged for less. It’s just too bad that the rest of the Martian warmongers and conspirators got away with it. Still I hope they can release him into exile at age 70 or something.
  • Asseylum marrying a third party and not Inaho or Slaine was perfect. It always bothers me when I read manga about nobility or royalty where the prince/princess marries a no-name commoner and no one objects. As long as Vers remains a feudal society, the Empress will marry for political reasons first and love second. Something could have been worked out if there was a King of the Earth or President of the World Federation but Slaine and Inaho are common soldiers. The ending is fine.
  • At the same time I’m happy Inaho got to confess his feelings to Asseylum and vice-versa. Even though a robot eye did it on his behalf. It’s a fond memory for them and they can both move on now.
  • Inaho looks pretty cool with that eyepatch. I hope he’ll be happy with Yuki-nee. I can’t support either Inko (too annoying) or Rayet (too angry and hypocritical).
  • I thought for sure either Harklight or Baohcruz would betray Slaine but they were loyal to the end. Huh. Sorry guys, I’m so suspicious these days. Their deaths were pointless though.
Other random thoughts
  • Instead of Stygis mechs, the Vers empire should have mass-produced the self-replicating Kataphrakt that one Count owned. The only way to defeat one is to kill all the copies at once, which would be completely impossible in space or by anybody not named Inaho.
  • The characters of Counts Mazuurk and Klancain should have been merged into one. Mazuurk ended up playing only a minor role in the big conflict. And Klancain just swooped out of nowhere and carried off the girl and the glory. Fans would have howled much less if he had been introduced much earlier.
  • Poor Okisuke, almost nobody remembered him after episode 3. Thank you Calm for giving him a quick shoutout before the end.
  • How come Slaine was allowed to keep the Tharsis after Cruhteo passed? I assumed he left no heirs but it turns out he had several sons. No one asked any questions for 19 months?
  • Tharsis looked cool but it was useless after all. All it had was the prediction gear, the limitations of which were shown pretty early. The final battle was totally anti-climatic.
  • Not only anti-climatic but also unnecessary. It’s obvious the writers forced Slaine to go out there against his will so he could have an obligatory final showdown with Inaho. The outcome was never in doubt.
  • In the end nothing came of any of the other teased relationships like Yuki x Marito and Magbaredge x Marito. Eh, guess nobody cares.
  • Dr. Troyard’s research into Aldnoah and why he’s so highly respected among the Martians is never fully explained. I thought there would be some secret in Slaine’s locket but it was a red herring in the end.
  • The UFE should have asked Inaho to activate Saazbaum and Cruhteo’s Landing Castles. Even one of these would have been an invaluable source of intel and firepower. And it would be interesting to see the Martians hoist by their own petard.
What I liked about Aldnoah Zero
  • The battles. Yes Inaho stomps everyone, but it’s interesting to see how. He uses some very intelligent strategies sometimes.
  • Almost no fanservice even though they had plenty of chances to do so.
  • The body count is high but there’s little gore. It’s a fairly family-friendly show. Though the scene at the end of episode 12 is somewhat disturbing.
  • Asseylum finally realizes her helplessness and has the wisdom to ally with someone who can do something about it. Some might criticize her for it but she’s the one who saves the day in the end. Self-awareness is a good thing.
  • The second season fixes a lot of the problems of the first, as listed above.
  • The character designs are nice.
  • The wailings of disappointed Inaho x Asseylum and Slaine x Asseylum fans are sweet music to my ears.
What I didn’t like about Aldnoah Zero
  • The few unanswered questions like the true nature of Dr. Troyard’s research.
  • Slaine’s personality and motivations were all over the place. He was not convincing either as a good guy or a bad guy.
  • Inaho never admits his hypocrisy in his dealings with Slaine versus Rayet/Mazuurk. He could have spared the world a lot of trouble by dealing fairly with Slaine back in episode 7.
  • The monster-of-the-week format was good in season 1 but time-wasting in the second half.
  • The mechs and CG sequences were disappointing. Aldnoah Zero can never be a Gundam killer without cool mechs.
  • The Earth Forces never actually won the war. They got lucky with Asseylum being the peaceable type – which they almost scuppered by killing her themselves.
  • I didn’t like Inaho’s mechanical eye. I liked it better when Inaho was being cool and broken all by himself.
Final comments

I enjoyed the show a lot. I marathoned the first season in a day and watched the second very quickly, which is something I don’t often do these days. I might actually buy Aldnoah Zero on DVD or Blu-Ray soon. Just as soon as Aniplex has a sale, because their prices are too outrageous. I thought of it as Code Geass meets Gundam at the first, but it managed to carve out a niche for itself by the end.

The main characters are a bit of a problem – Inaho is too lifeless at first, Slaine is a mess from start to finish and Asseylum takes forever to get serious – but they all grow up in the end. Best of all, it’s all wrapped up in 24 episodes with no “Please buy the light novels” nonsense. If you like mecha/super robot shows and overpowered protagonists, definitely give Aldnoah Zero a try.

Review of Aldnoah Zero season one (spoilers)

I’m trying to make this brief because I plan to watch season two of Aldnoah Zero in quick succession. Then I’ll give my thoughts on the series as a whole. Quick blurb courtesy of Wikipedia as usual:

Human settlers on Mars discovered advanced technology known as Aldnoah. They broke away from Earth and founded the Vers Empire, which claimed Mars and its secrets for themselves. In 1999, a battle on the Moon’s surface between the Earth and the Empire caused an explosion that shattered the Moon and scattered remnants into a debris belt around the planet. Cut off from Mars, the remnants of the Vers Imperial Army established several massive orbital space stations within the debris belt and called a ceasefire. 15 years later, in 2014, an attack on the Vers princess during a peace mission causes the Empire and its 37 clans of Orbital Knights to launch a new attack on Earth, this time determined to conquer it once and for all.

Despite all the stuff written above, Aldnoah Zero (a.k.a. ΛLDNOΛH.ZERO if you’re trying to be cool), is basically Gundam without the Gundams. Or rather with the Gundams, but it’s the bad guys who have them, not the good guys. Everything else from the idealistic princess character to the ship being chased and attacked every week to the female captain and her stoic female vice to the overpowered main character, and on and on, if you’ve watched enough Gundams, you’ve seen them all.

Which is not, I repeat, NOT a bad thing at all. Aldnoah Zero is highly enjoyable. Especially because of the twist it adds to the mecha combat. Imagine in Gundam if, instead of dying in a puff of pink smoke, the enemy pilots in their pathetically weak Zakus and Goufs decided to use their wits instead. “There’s no way we can beat a Gundam in a fair fight, but who says we have to fight fair? Let’s find an exploitable weakness or set a trap!” After all, despite the strength of the machinery, the pilot within is only human, and usually a mentally fragile, suicidally overconfident one at that.

So that’s what main character Inaho and his band of army survivors set out to do. It’s notable that Inaho never upgrades from his training mecha all season long. The enemy can’t be beaten with firepower, so maneuverability and familiarity will have to do the trick. And the trick is glorious to watch as our hero runs circles around the overpowered mecha that should rightly be making minced meat (or corned beef, to recall a certain Gundam) out of him.

The only problem is this reverse curb-stomping loses its luster the longer it goes on. First it’s nail-biting, “How is Inaho going to get through this?!” Then it becomes the norm, then it actually becomes boring. It’s kind of amazing how Aldnoah Zero can make a simple training mech look like the strongest robot in the world. I like that aspect of the series TBH.

Gripes about the characters in Aldnoah Zero (season one)

But eventually you start taking the battles for granted and your mind turns to other aspects of the show. That’s where Aldnoah Zero starts to fail, IMO. I don’t want to talk too much about the story since season 2 is next on my list, but I will make a few notes about the characters:

Inaho – Too impassive. More robotic than his mecha, and that’s saying something. By the time he finally starts showing some emotion the season is almost over. It’s okay to have a main character who is less emotional than usual, but then the rest of the show has to pick up the slack in drawing viewers in and I don’t think the show quite succeeded.

Not to mention he kind of caused his own downfall through his hypocritical approach to Slaine/Rayet. Slaine helped them against Femianne and got shot down without getting a chance to explain himself. They didn’t even go back to rescue the plane after they shot it down. How ungrateful can you get? It’s okay if you suspect this mysterious pilot, but that’s all the more reason to take him captive, not shoot him down and leave him to his fate.

Meanwhile Rayet outright strangled Asseylum to death and almost grounded the ship for good. Her reward? “You are not my enemy.” He even hands her a gun. And everything is hunky-dory. That’s crazy talk. Inaho deserved what happened at the end of the season.

Princess Asseylum – I thought she would have some spine and brains, but she’s just your everyday idealistic, optimistic, helpless little princess. They might do something more interesting with her in season 2 but I’m not holding my breath.

Slaine – Wasted character. The writers couldn’t quite figure out what to do with him until the end. He just ran around like a headless chicken back and forth until he finally made up his mind – screw these Earth people (I blame Inaho) I’m going with my princess. I want to see how he changes in season two.

Rayet – Champion hypocrite, even Inaho can’t compare. I was shaking my head the whole time she was whining about everything being Asseylum’s fault for coming to earth. No, you idiot, everything is your dad’s fault for trying to murder an innocent girl. And for what? Not for conviction nor any longstanding grudge, just for land and money.

I was waiting for someone, anyone to point this fact out to her, but instead Asseylum… apologizes? Whaa?! And in the end Rayet turns into some kind of heroine? Huhhh?! Ridiculous.

Looking ahead to the next season:

  • TBH the ending of the first season was pretty cool. Season two is unnecessary, in my humble opinion.
  • I’d like to see Inaho thaw a bit. But just a bit. It’s okay for him to be a stoic character.
  • I’d like to see the other characters take a more active role in battle. Too many red shirts die every battle to build up the enemy pilot so Inaho can crush him.
  • I’d like to see the enemies put up more of a fight. Things are too easy now.
  • I’d like to see cooler mechs. Most of the machines so far are rather dumb-looking.
  • I’d like a resolution to Lt. Marito’s PTSD once and for all. It’s gotten old now, either get over yourself or stop wasting screen time.

That’s not too much to ask for IMO. I’ll let you know how much of my wishlist came true, but I’m not too optimistic. We’ll see!