Knight’s & Magic anime review – Not particularly good (spoilers)

Knight’s & Magic is set in a world where medieval knights use giant robots called Silhouette Knights to fight against demon beasts, magical ravenous animals that devour everything on sight. The protagonist is Tsubasa Kurata, a mecha otaku from Japan who gets killed in a car accident. Tsubasa is reincarnated in this new parallel world as Ernesti “Eru” Echavalier, a boy born into a noble family. Tsubasa’s previous otaku memories inspire Ernesti into creating his own Silhouette Knights in order to defend his kingdom. [Wikipedia]

The good:

  • Ernesti draws his only waifu

    No harem, at least for now. No having to deal with the main character getting flustered over girls. No time being wasted on relationship drama when better things could be happening. I like that.

  • Other people other than the main character play valuable roles and get some important kills. The side characters in Aldnoah Zero and In Another World with My Smartphone are weeping in envy.
  • There’s a LOT of mecha if you like that sort of thing. Each pilot goes through about 4 different mechs from starts to finish, from weak basic ones to almost invincible super robots. I like that Goldlion thingy, really cool. The Tzendolg centaur mechs were interesting too.
  • An enemy eventually shows up who has good machine ideas, so it’s not like he’s the only super-smart genius in the whole world.
  • Some of the mecha battles are actually pretty good. Nowhere near as smart or as strategic as in Aldnoah Zero, but since the machines are cooler here with more clearly-explained features they’re more fun to watch. Personal favorite is the first showdown between Ikaruga and the Drake.
  • Very little fanservice or innuendo and not much gore despite the huge number of casualties on both sides. It’s not exactly family-friendly but a younger crowd can watch Knight’s & Magic without too much trouble.

The bad

  • The main character is annoying with his supercilious super-polite attitude and constant positivity.
  • There was too much focus on mecha and not enough on the main character IMO. You never really get under his skin. In fact it’s not even a given that he has any skin to get under. He’s just a bundle of positive energy, no hopes or dreams or interests other than in mecha. It’s really boring. For the first half he doesn’t do much fighting either.
  • Too much focus on mecha development. I want to see the mechs doing their stuff, not sitting in a dockyard being worked on for half the show. The focus on development also means the machines are constantly changing, so you can never get attached to the designs and abilities of any robot until near the end.
  • I like robots. I like isekai. But I like them separate. I want to explore the other world when I watch such a show, but in Knight’s & Magic most of the time is spent working on robots with a bunch of other humans. MEH.
  • The premise promised battles against demon beasts, and indeed the first battle against the Behemoth was a cracking good one. But after that very few such beasts show up and it’s never explained where they’re from, what they’re after, where the technology to build these robots came from, etc. That’s why I said I wanted more world-building and fewer robots.
  • That first Behemoth battle where Ernesti hacked the robot was interesting as well. How come he never did it again? It gives much greater mobility and maneuverability. The trade-off is wearing out the machine faster, but with a little more practice he could have learned to control the limiters. It seemed like a waste to show him using the robot as a machine rather than as an extension of his body as he did at first.
  • Some characters like Addy and that princess girl are annoying. I wish Knight’s & Magic had had the guts to kill at least one of them off.

TL;DR

Knight’s & Magic has too much mecha, not enough isekai, main character is a shallow one-note bore and some of the other characters are a bit irritating. It’s worth a watch if you like the mecha side of things, or if you’re tired of shows where every girl is madly in love with the main character. For me it didn’t really have much to offer. I’ve seen better mecha and better isekai, and both quite recently. On to the next show!

In Another World with my Smartphone review – Oddly watchable

I might go beyond “oddly watchable” and term it “strangely enjoyable” actually. In Another World With My Smartphone (Isekai wa Smartphone to tomo ni) is a “hero in another world” show that plays the trope 100% by the book. The hero is smart, popular, rich, powerful and manages to solve everyone’s problems almost instantly without breaking a sweat.

Normally I would post a blurb from Wiki or something, but it’s even easier this time. When the show opens, Mochizuki Touya has been accidentally killed by “God.” As compensation “God” reincarnates him in a magical world with superpowered stats in every way imaginable. Plus he has his smartphone with Internet (but no e-mail) and mapping functions, which he eventually finds ways to use in increasingly broken ways. For example he can use the camera + magic to look through walls, he can use the map + magic to hit every enemy in an area and so on.

The fun of In Another World with my Smartphone comes from seeing just how much more broken Touya can get. Especially since he can use any spell in the world just by hearing about it – and can use it better and faster and longer than whoever he learned it from. It’s even more interesting once he starts to combine and stack various abilities.

And probably the best part is how he uses the simplest spells, especially Slip and Aports, when you would expect him to burst out something flashy. It’s like “I don’t even have to get serious any more.” Every week it’s like “Okay, what overwhelming challenge is Touya going to trivialize this week and how?”

As I mentioned back in my Konosuba review, the isekai genre became so common that focus turned to subversions of the idea. When it comes to anime adaptations now, it’s rare to find the trope being played straight without some kind of twist.

That’s nice and all, but what are the original lovers of the genre to do? What about those fans who want to see a hapless everyday dude get all the girls and kill all the enemies and have everyone fawn over him for no reason at all? Who thinks of their needs? So I think a show like In Another World with my Smartphone is important once in a while to remind anime watchers of what they’re missing/not missing depending on what side of the fence they’re on.

For my part I enjoyed this show a lot more than I thought I would. The complete lack of tension and threat made for a very easy watch. Around the same time I started In Another World with my Smartphone, I also tried the first episodes of Made in Abyss and Children of the Whales. I thought both animes were excellent, but heavy and stressful. You have to be ready to go in deep with shows like that. Meanwhile Smartphone is like popcorn, light meaningless fluff. You pop one into your mouth and then another and before you know it’s all gone. Simple stuff.

No, it was you and your cheating skills

Not that it doesn’t have its flaws. The worst part is the growing cast of girls – though again this is what genre fans watch the show for. The girls are all generic, forgettable cute girls who immediately fall for Touya and are eternally in awe of his battle prowess. But they’re not above bossing him around either.

It’s all stuff you’ve seen in a million anime series before. You don’t need to watch this show just to get that fix. IMO every second wasted on the antics of these girls and their petty jealousies should have been spent showcasing the further superhuman antics of Touya-sama.

Furthermore, more girls invariably means more opportunities for fanservice. The show can’t decide whether to make Touya a pervert or not so sometimes he’s leering at naked bodies, sometimes he’s anxiously averting his gaze. But while he can look away, the viewer is still forced to watch stuff like a random groping of a randomly introduced character, a very boring and pointless beach episode and a supposed-to-be sexy encounter with some poor misused slimes. We won’t even get into the amount of innuendo, which admittedly isn’t as bad as it could have been.

On the plus side, at least the issue of who Touya will end up with is resolved by the end of the show, which is more than I can say for 90% of all animes, harem or otherwise.

Overall I would rate In Another World with my Smartphone a 6/10. It gets top marks for lightness and easy-of-watchability, a term I just made up but will probably use more often because it’s something I look out for in anime. It also gets high marks for the happy atmosphere and bright visuals. More high marks for the otaku wish fulfillment factor, and I suppose the girls are all cute if that’s your kind of thing. It gets a big fat zero for just about everything else though. If you want an overpowered fantasy protagonist with a harem, this is your show. If not, stay far away.

Finished Gamers! The second half sucked

This is why I try to finish a whole season before commenting. The first half of a show might be promising, but that doesn’t mean the whole thing won’t fall apart once they’ve successfully reeled in the viewers. Gamers! didn’t exactly fall apart, but it lost direction and humor and just meandered around for the last few episodes. The last good episode was episode 8, everything after that was all downhill.

To its credit stuff did happen in Gamers! The main character, despite his wishy-washy initial appearance, is able to convey his feelings to those who matter to him and they’re able to respond the same way. Unlike most “everyday-protagonist with a harem of ladies who like him” shows, concrete progress is made in key relationships and that progress actually sticks and doesn’t revert at the end of the episode/show. It’s very satisfying in that sense.

The problem is, that satisfaction happens about 60% of the way through the show. After that the writers couldn’t figure out how to keep the show entertaining. It’s a show built around wacky misunderstandings but when those misunderstandings are cleared up, what’s a writer to do? Why, make more misunderstandings, no matter how far-fetched or contrived! And when those run out? Do nothing! The last three episodes were particularly meaningless. I am told episode 11 is almost entirely filler, which really shouldn’t happen in a 12-episode show based on a light novel.

Summary of the good points and bad points of Gamers!

Good

  • The bait-and-switch premise grabs your interest. I thought it would be about a gaming club but…
  • The first half is quite unpredictable. The development at the end of episode 6 was especially surprising.
  • The misunderstandings are entertaining at first. Some of the internal monologues and the way characters interpret innocent comments in the craziest of ways are pretty funny.
  • The many video game references are a cool bonus if you are into video games. But it’s not so video game heavy that non-gamers can’t understand it.

Bad

  • The characters go up and down in likeability and may annoy you in one episode and delight you the next.
  • A new character was introduced around episode 8 just keep keep the misunderstandings going. She serves no purpose otherwise and is actively annoying.
  • Uehara is a jerk.
  • Chiaki was cuter with the seaweed hair.
  • Sometimes the characters act hypocritically. E.g. character A hangs out with character B and his girlfriend even though she mistakenly thinks B has the hots for her. Or character B is all buddy-buddy with character C even though he’s planning to ruin her relationship and hook her boyfriend up with character A.
  • Even though the show is called Gamers! the bulk of the last episode is devoted to having the only non-gamer character (Aguri) bash video games for 20 minutes straight. Why would you go on a Gamers’ Meetup trip if you think they’re such a waste of time? And why would you keep harping on it? We call that trolling in real life, miss. All the goodwill I had built up for her went out the window.
  • The show avoided fanservice for 11 episodes then let loose in the last episode. What for??? Anyone who came to Gamers! for the fanservice must have left by then.
  • You can quit after episode 8 and be perfectly fine. In fact you should quit after episode 8.
  • Some threads are left hanging at the end. Like the implications of Uehara’s “I choose you!” statement. And the lie between Chiaki, Konoha and Amano. I got flack for calling the show an advert for the light novel, but the results speak for themselves.

Do I recommend it?

Eh. Sure. It’s one of the more rewarding romance shows I’ve seen in a while. By which I mean the main romance actually goes somewhere, and quickly too. Those who followed Hayate no Gotoku for years only to get Butler End know my pain. The show peaks too early and loses focus for the last few episodes, but if you watch it in one go instead of weekly you won’t mind too much. It’s worth a watch if you have time to kill and don’t mind high-school romance hijinks and people who just can’t communicate.

 

Kono Subarashii Sekai ni Shukufuku wo! Season 1 anime review

Kono Subarashii Sekai ni Shukufuku wo!, most sensibly abbreviated Konosuba is a light novel by Natsume Akatsuki that was adapted to two seasons of anime in 2016-2017. I only watched the first 10-episode season, which was 10 episodes too many and I’m not even sure why I stuck it out that long.

Summary (from Wiki): Following an untimely and embarrassing death, Kazuma Satō, a Japanese teenage shut-in NEET, meets a goddess named Aqua, who offers to reincarnate him in a parallel world with MMORPG elements. Despite being offered a godlike item or ability to use in this new world, Kazuma, following some provocation, chooses Aqua herself to accompany him to the town of Axel, quickly finding her absent-mindedness to be less than beneficial. With Aqua unable to return to the afterlife until the Devil King is defeated, the two form a party and recruit two other members; an explosion-obsessed magician named Megumin and a masochistic paladin named Darkness.

As I mentioned in my last post on Tsuujou Kougeki (I’m not typing the full title out, gimme a break), the trend these days is towards subversions and deconstructions of the “hero goes to another world” genre. In Konosuba the twist is minor – instead of Kazuma becoming overpowered like other heroes are implied to have done, he has to start from level one and work his way up normally. It’s just a minor setback really, because we all know in the long run he’s going to end up rich and powerful anyway. And besides, Aqua has a cheathax that prevents him from dying for real, so he’s essentially immortal. That’s overpowered in and of itself.

What I liked about Konosuba: The world of the game is very bright and colorful. The land is largely peaceful, the people are fairly friendly, the food looks delicious and in general it looks like a nice place to live.

I also like shows that deal with the practical “what are we going to eat and where are we going to sleep” issues of otherworldly life. It’s a big achievement for the team when they finally get upgraded from living in stables to living in a deserted mansion.

It’s interesting to see how a team with such wacky but powerful characters manages to gel and work together to defeat the powerful opponents they occasionally have to face.

What I disliked about Konosuba: The trashy fanservice and perverted unfunny humor. The goddess Aqua doesn’t wear underwear and prances around in a “dress” barely long enough to be called a short top. If you heard that and thought “Woo hoo!” this is the show for you. Otherwise it just gets annoying, not just Aqua but also other characters like Darkness and the succubi.

Darkness is especially annoying because she’s always writhing around thinking perverted things whether the situation calls for it or not. Usually not. And Kazuma uses his stealing skills to steal panties… Ranma 1/2 ended 20 years ago, dude.


There isn’t much progress made towards finding and beating the Demon Lord in season 1. Kono Subarashii Sekai ni Shukufuku wo! is more a slice of perverted life show with occasional battles than an RPG-based action show. It’s a good watch if you find fanservice funny or interesting or enjoy constant innuendo. Fans might say “There’s more to the show than that!” but a week after finishing this show, only the slimy frogs, the battle against Verdia and the Destroyer and the fanservice scenes (succubi, Darkness’s wild imagination, Kazuma’s panty stealing) come to mind when I try to remember anything. This really isn’t my sort of things so I’ll pass on season two. Next!

Dungeon de Deai wo Motomeru no wa Machigatteru darou ka anime review (ending spoilers)

All right, I’m sure we can all agree that Dungeon de Deai wo Motomeru no wa Machigatteru darou ka (Is it Wrong to Try to Pick up Girls in a Dungeon?) is a ridiculously long title that no anime reviewer should be expected to type out more than once in her lifetime, so I’m going to abbreviate it as Danmachi for the rest of this review. Any objections? I thought not.

On to business. Danmachi is set in a fantasy RPG world where everyone lives in a town with a massive dungeon in it and spend most of their time dungeon-crawling or taking part in related activities. If you’ve watched Tower of Druaga (highly recommended) it’s pretty much the same thing except instead of going up the characters are always heading down. And unlike in Druaga no one knows exactly what’s at the bottom or what they’re heading there for. They’re just exploring the dungeon because it’s there. Typical human nature.

Bell and Hestia. I don't see the chemistry at all.
Bell and Hestia. I don’t see the chemistry at all.

Into this show comes an ordinary seeming boy named Bell Cranel, who forms a contract with a busty loli goddess called Hestia. She gets to form her own clan and he gets the power and protection of a goddess, win-win. Except super-win for him, because somehow he manages to get an EXPx2 passive and some other passive haxes that make him a super-duper rookie in no time at all… which robs the series of all fun pretty quickly.

I watched most of the show pretty faithfully but by episode 13 I’d had enough. “Yeah, yeah, Bell’s just going to kill the boss and save the day again.” Skip to the last few minutes of the episode and yup, just as I expected. Oh, but it’s worse than that. It turns out that the reason why Bell is so super-special and all the gods are interested in him isn’t because he was lucky enough to get that Double EXP passive. Nope, luck had nothing to do with it. He’s actually the grandson of Zeus, king of the gods. Waaaooow. Color me surprised. And a little bit angry.

danmachi screenshot animefangirl3I really hate it when the main character starts out prattling about “working hard” and “determination” and “wanting to get stronger” and then it turns out the secret was in their genes all along. If you’re not lucky enough to be born to the right parents or into the right family from the start then you might as well not bother, is the message of shows like that. Dragonball (love that show but maaaan…), Naruto, Bleach where we thought Ichigo was some random human then it turned out his parents were reapers, now Danmachi as well. Like, I don’t mind at all if the character is a super-elite because of their families. No, really. But I like to be told that upfront instead of being fed a load of dung about hard work and determination blahdiblah when in the end it’s who you know that matters.

Bell-sama sugoooi!
Bell-sama sugoooi!

I was going sour on Danmachi before that revelation came up though. I’m not sure why. I like JRPGs quite a bit, so I like animes set in game-like worlds, but this show just didn’t do it for me. It was all over the place. Maybe they spent too much time on the Lily part early on so the rest felt rushed. The last few episodes were just one random boss fight after another after another. Oh Bell-sama is so sugoi! Bell-sama! Bell this, Bell that. *sigh*

And then all these characters just showed up and took center stage in the last few eps like this Hermes guy and his girl and Welf who should have gotten some more development but was just kinda there, and some other familias and then some random baddies who were eventually forced to recognize the wonderfulness of Bell-sama and it was all just one huge mess. Anyway Bell saves the day and everyone thinks he’s sooo wonderful, the end. At least I’ve saved myself the effort of watching Danmachi Season 2 if they ever have the nerve to release it.

Give us a kiss, Bell-sama!
Give us a kiss, Bell-sama!

That said, it’s not a entirely terrible series. I wouldn’t have made it all the way to the end if it was. I liked the setting and the premise, as I mentioned before. I like that people have stats and level up and go around shopping for armor and buy better weapons, all the things you would expect from an RPG series. In the beginning I was also interested in seeing how the relationship between Aiz and Bell would develop, but now I know he’s the grandson of a god, the Bell x Hestia ending is all but confirmed now, so that’s that.

The fight with the minotaur was a good one too, since at that point I still thought it was possible for Bell to lose at anything. He used a bit of strategy and dexterity as well, culminating in seizing the beast’s weapon and using it against him. The Firebolt in the wound plan was a good one too. Too bad the other battles in the show didn’t live up to that. Just people hopping up and down and flying left and right, slash, slash, magic spell, I can’t even see what they’re trying to do, oh the monster is dead. Too many battles packed in the last quarter too. Quality over quantity please.

So there are some good things about Dungeon de Deai wo Motomeru no wa Machigatteru ni kimatteru darou, just not enough to overlook the endless fawning over Marty Stu Bell Cranel the hardworking born with a silver spoon in his mouth rookie and his very annoying “goddess” Hestia whose sole raison d’etre is to stick her boobs in the viewer’s faces. Watch if you like faux-humble overpowered protagonists, game world settings or loud, busty lolis. Give it a pass otherwise.