Finished Gamers! The second half sucked

This is why I try to finish a whole season before commenting. The first half of a show might be promising, but that doesn’t mean the whole thing won’t fall apart once they’ve successfully reeled in the viewers. Gamers! didn’t exactly fall apart, but it lost direction and humor and just meandered around for the last few episodes. The last good episode was episode 8, everything after that was all downhill.

To its credit stuff did happen in Gamers! The main character, despite his wishy-washy initial appearance, is able to convey his feelings to those who matter to him and they’re able to respond the same way. Unlike most “everyday-protagonist with a harem of ladies who like him” shows, concrete progress is made in key relationships and that progress actually sticks and doesn’t revert at the end of the episode/show. It’s very satisfying in that sense.

The problem is, that satisfaction happens about 60% of the way through the show. After that the writers couldn’t figure out how to keep the show entertaining. It’s a show built around wacky misunderstandings but when those misunderstandings are cleared up, what’s a writer to do? Why, make more misunderstandings, no matter how far-fetched or contrived! And when those run out? Do nothing! The last three episodes were particularly meaningless. I am told episode 11 is almost entirely filler, which really shouldn’t happen in a 12-episode show based on a light novel.

Summary of the good points and bad points of Gamers!

Good

  • The bait-and-switch premise grabs your interest. I thought it would be about a gaming club but…
  • The first half is quite unpredictable. The development at the end of episode 6 was especially surprising.
  • The misunderstandings are entertaining at first. Some of the internal monologues and the way characters interpret innocent comments in the craziest of ways are pretty funny.
  • The many video game references are a cool bonus if you are into video games. But it’s not so video game heavy that non-gamers can’t understand it.

Bad

  • The characters go up and down in likeability and may annoy you in one episode and delight you the next.
  • A new character was introduced around episode 8 just keep keep the misunderstandings going. She serves no purpose otherwise and is actively annoying.
  • Uehara is a jerk.
  • Chiaki was cuter with the seaweed hair.
  • Sometimes the characters act hypocritically. E.g. character A hangs out with character B and his girlfriend even though she mistakenly thinks B has the hots for her. Or character B is all buddy-buddy with character C even though he’s planning to ruin her relationship and hook her boyfriend up with character A.
  • Even though the show is called Gamers! the bulk of the last episode is devoted to having the only non-gamer character (Aguri) bash video games for 20 minutes straight. Why would you go on a Gamers’ Meetup trip if you think they’re such a waste of time? And why would you keep harping on it? We call that trolling in real life, miss. All the goodwill I had built up for her went out the window.
  • The show avoided fanservice for 11 episodes then let loose in the last episode. What for??? Anyone who came to Gamers! for the fanservice must have left by then.
  • You can quit after episode 8 and be perfectly fine. In fact you should quit after episode 8.
  • Some threads are left hanging at the end. Like the implications of Uehara’s “I choose you!” statement. And the lie between Chiaki, Konoha and Amano. I got flack for calling the show an advert for the light novel, but the results speak for themselves.

Do I recommend it?

Eh. Sure. It’s one of the more rewarding romance shows I’ve seen in a while. By which I mean the main romance actually goes somewhere, and quickly too. Those who followed Hayate no Gotoku for years only to get Butler End know my pain. The show peaks too early and loses focus for the last few episodes, but if you watch it in one go instead of weekly you won’t mind too much. It’s worth a watch if you have time to kill and don’t mind high-school romance hijinks and people who just can’t communicate.

 

Watched Gamers! episodes 1-6

Gamers! is one of those shows where you think about dropping it after every episode, but you decide to watch one more before dropping it, then one more, then one more… I’m already up to episode 6.

Plot summary from WikipediaKeita Amano is a lonesome boy who enjoys playing video games but lacks any friends. One day, he is approached by the beautiful Karen Tendou about joining the school’s Gaming Club, but Keita ultimately rejects her offer as he is not into competitive gaming. This rejection sets off a trigger of events in the lives of Keita and his fellow students in matters of both video games and romance.

The anime title isn’t really all that accurate. It’s about people who all tend to like games to a certain extent, but the real point of the show is wacky romantic hijinks where A likes B who likes C who likes him back but thinks B really likes D who does like B but also likes A, and round and round and round it goes.

It’s almost hilarious how many unlikely misunderstandings Gamers can fit into one episode, with people walking in on the most unlikely situations or hearing only part of a conversation and getting completely the wrong idea, and on and on and on. If you like romantic triangles and love decahedrons, Gamers is definitely the show for you.

If you like games, on the other hand… I was drawn to Gamers because I saw a screenshot of a parody of Granblue Fantasy that Keita and his friend like to play. I thought it would be that kind of show where you’re always catching references and parodies to popular video games. And there’s an element of that, but it more or less disappears after the first two episodes in favor for romantic misunderstanding after romantic misunderstanding. The show is called Gamers, not Games, I guess.

The reason I’ve been feeling like dropping it from the start is that a romance show lives and dies by its characters. If you like them, you’re solid. If not… TBH they’re all really annoying, especially Keita’s everyday otaku shtick and Karen’s lovestruck teen gimmick. I’ve been sick of them from the start.

What keeps me coming back, however, is the way the show keeps throwing out curveballs when you expect them to go straight. I fully expected lonely Keita to jump at the chance to make friends via the gaming club, but he turned them down. For fully understandable reasons, but it was a surprise nevertheless. Then when Chiaki and Keita finally met, I was certain they would end up as an item, but they ended up hating each other – or claiming to, anyway. And then at the end of episode 6…. @___@

In short, Gamers is full of surprises so I won’t drop it no matter how much the characters piss me off. I’m looking forward to seeing how the show changes based on the events of episode 6. Please don’t reset to the status quo, please don’t reset to the status quo… I will post a final review when the show is done.