Overlord anime review – Nothing really happens

Overlord is yet another isekai anime about an overpowered main character who gets stuck in the world of a videogame. The slight twist on this one is that the main character Momonga a.k.a. Ains is an undead character with a legion of undead servants under him, all loyal to his every command and willing and eager to help him conquer the world.

The good: The slight twist on the setting and the characters’ slightly different morality makes Ains/Momonga and his companions a little more interesting than the “Must save everyone” hero-complex characters that populate 90% of these kinds of shows. For example Ains leaves NPCs dead when he could easily resurrect them (because resurrection would draw the wrong kind of attention). His party also murders another NPC party to keep them out of the way and so they can experiment on the corpses later. Of course these aren’t exactly commendable actions, but their unusual approach to the world makes them unpredictable and thus more interesting to watch.

Overlord also has a fair bit of action and combat – much more than I had expected given Ains’ goal of merely getting famous. I thought he would concentrate more on politics and magic, but he transforms into a warrior class and dukes it out with random mooks instead.

Which was a bit… sad. Sword-using main characters are a dime a dozen in isekai shows, and there’s already a famous dual-wielder out there. The battles Ains fought using his magic, items and skills were far more interesting than the hack-and-slash he used to take on some of the enemies. I hope future battles will focus more on his magical side and less on his Kirito-wannabe tendencies.

Last thing to praise Overlord for: the humor. Though the funniest moments came in the Pure Pure Pleiades specials and not the main series, the show still had some humorous moments. …Or so I thought, but now that I try to come up with examples, nothing really comes to mind. I’ll just say the show had a uniformly light, friendly and adventurous tone even when bodies were falling like raindrops all around. Even the death of some well-developed NPCs wasn’t all that depressing or saddening because the main characters take it all in stride.

The bad: Tasteless and needless vulgarity especially from the characters Shalltear and Albedo. And Cocytus in the specials. Also the show didn’t need to be quite so gory, it smacked of someone trying too hard to make the show hardcore and different from other fluffy game world shows.

The unsatisfying: Shalltear felt inadequate as the ‘final’ boss of an anime series. She was more or less a joke character throughout the show, then suddenly she’s being treated like this giant threat nobody can possibly beat no matter what? I didn’t buy it. Though I admit the final battle was suitably epic, the opponent should have been equally epic and not the previous butt of everyone’s jokes.

Bigger complaint, Overlord really should have been a 26-episode anime. At the end of the 13 episodes things have only really begun to get started. Ains has only just managed to get famous in one city. His bait ploy involving Sebas and Solution has just gotten underway. Powerful characters like Gazef and Brain have met. And most importantly, the only possible threat to Nazarick’s reign, the Slane Theocracy, has just started to show its true nature. Ains Ooal Gown and Slane are on a collision course without a doubt. What’s going to happen now?! Eh? Roll credits? Last episode? You want me to read the light novels to find out what happens next? NOOOOOOO!

Conclusion: Overlord is a fun show, but much too short. It has some good action, a charming cast and an overpowered but still somewhat relateable main character (the gap between Momonga’s scary appearance and diffident true nature always made me smile). If you can overlook the occasional gore and off-putting fanservice it is very much worth a watch.

The only downside is that season 1 will leave you itching for more. Which is what all first seasons are meant to do so I can’t complain. If you don’t mind light novels, I recommend reading the light novels instead so you don’t end up like me, champing at the bit for the next installment. Or you can join me in hoping for a sequel. Season 2 where?!

Sword Art Online II – Second half and overall impressions

I did another marathon session of the Excaliber arc of Sword Art Online II and a third session for the dreadfully boring Mother’s Rosario arc.

Excaliber arc: Short and sweet and everyone got a chance to shine. Klein used to be somewhat cool when he was the leader of his own guild in Aincrad, now he’s largely reduced to a ronery joke character. But his chivalry (or horniness) in the face of all common sense was the only thing that let them beat the boss so all’s well that ends well. Kirito was being Kirito as well, but characters like Tonkii, Sinon and Freyja all played their part to save the world of ALO from the evil frost giants.

Maybe it’s just me but I find arcs set in ALO disappointing because there’s no threat of permadeath. SAO and GGO have spoiled me. Still the light, fluffy mood and the fact that even if the frost giants do win and destroy ALO they can just move to another game makes Excaliber a nice sandwich arc between two heavier ones. And of course Kirito would end up with the most powerful sword in the game…

Mother’s Rosario: Long and bitter and too much about Asuna. When the show turned to focus on her I realized I don’t like her as much as I thought I did. Sinon for best girl again! I’m still all for the Kirito x Asuna pairing (like I have a choice) but as an individual Asuna is kinda of boring.

My problems with the arc: first, it could have been done in half the time. A lot of time was wasted just sitting around crying and moping and beating around the bush instead of talking about stuff. How many times did we have to see Asuna climbing down the stairs or staring at her mom? Or watch Siune and Yuuki covering things up instead of sharing their little secret? By the time they finally got round to the reveal I honestly didn’t care any more.

Furthermore the whole “guild of dying kids” thing was way too overwrought. It was trying way too hard to draw out tears by hook and by crook. “Oh look how sad it is, poor Yuuki, don’t you feel sorry for her? Hmm? Don’t you?” That’s why it wasn’t enough for them to just give her AIDS, they had to kill her mother and her father and her twin sister and have her house scheduled to be torn down juuuust for that extra little bit of tragedy.

Yeah me neither, SAO II.

I must have a heart of stone but I really didn’t care. Episode upon episode of “poor little Yuuki” was annoying to watch because I didn’t care about her in the first place. It’s one thing if an existing cast member gets stricken with something, or at least someone we’ve known in the show for a while, but introducing new characters so you can kill them off to develop other characters isn’t going to wring any tears or feels from me. Ho hum, was my general feeling throughout the arc.

The most excitement I got was from imagining at first that Asuna’s “fiance” Yuuya might be Yuuki in disguise, but that went out the window when she called Asuna “nee-chan.” Not to mention Asuna’s name and avatar look exactly like her so there’s no way her “fiance” wouldn’t recognize her in-game. So instead it’s just some random character brought into the game to teach Asuna that it’s important to talk to your mother by making her play a video game…? Or something like that was the moral. Anyway it worked and Asuna’s mother agrees to let her stay in her current school instead of transferring.

Honestly I thought Asuna’s mom was on the right track with a lot of things, especially with how much time Asuna spends in the virtual world versus the real world and the importance of studying hard and getting in a good college. Even the tightest group of online friends won’t last forever. In the end you still have to come back to real life. That’s why it’s good that they didn’t make Asuna-mama out to be an out-and-out monster. Just a little stubborn and quick to turn away from what she doesn’t want to see, just like her daughter. And in the end she doesn’t make a 100% sudden turnaround but is just a little bit softer towards Asuna. That’s nice. We really could have gotten to that point in 4 episodes instead of 7 but still nice Bad arc with a good end, more or less.

Overall: Just like the first season, Sword Art Online II had a cracking good first arc and then the second half of the season was just meh. Gun Gale Online is probably my favorite game in the show. As a bonus it introduced best girl Sinon. Good drama, action, even a bit of tragedy (poor Pale Rider) and a set up for future arcs. The second half was meh but had some character development for Asuna. And those of us who were disappointed at how chickified she had become since SAO got to see her actually do some stuff for a change. It was a good watch, an above-average show, more or less. I don’t know if I want to watch any more or not – I’m certainly not interested in the reading the light novels – but we’ll see.

Sword Art Online II – Watched Gun Gale Online arc (spoilers)

That’s episodes 1-14 of Sword Art Online II, if I recall correctly. It started a bit slow but picked up dramatically and was a great arc overall. A few niggling flaws here and there, but it managed to recapture much of the tension and drama of the very first Aincrad arc.

Summary: Nearly one year since the Sword Art Online incident, a new VRMMORPG known as Gun Gale Online has taken Japan by storm. One day, a cloaked man calling himself and his weapon “Death Gun” fires a bullet another player’s avatar. A month later, Kirito meets Kikuoka Seijirou of the Ministry of Internal Affairs’ Virtual Division, who reveals that the player whose avatar was shot was later found dead of heart failure. Kikuoka, believing Death Gun is specifically targeting professional GGO players, asks Kirito to infiltrate Gun Gale Online and investigate what is causing the victims to die. 

Of course the whole Kirito as unstoppable overpowered MC trope is taken even further in this arc where he becomes the very best player in the game within two days of starting it, all while using a sword instead of a gun like everyone else in the game (Silly Kirito, taking a sword to a gunfight). Nobody is able to stand up to him so the ultimate conclusion of the arc is never in any question, but there’s still a lot of interest and intrigue and drama to be found in speculating about who exactly Death Gun is, how he kills his victims and what his motive is.

Spoilers: I suspected Shinkawa from the start. I had no choice because although the hero is in a committed relationship, Sword Art Online is still a harem show. That means no heroine is allowed to fall in love with anyone except Kirito. Which means Shinkawa was either the culprit (and he acted plenty suspicious) or he was doomed to be a victim. It’s too bad he became evil because I thought he stood a real chance with Asada Shino. Sure she was attracted to Kirito’s looks and confidence, but I’m sure she would have given up once she found out about Asuna. Plus the look of joy and pure relief on her face when Shinkawa came to her door in episode 14 shows how much she liked and trusted him. Way to blow it, smart guy.

For a brief moment I wondered if Shinkawa might be Pale Rider and thus a victim of Death Gun as well. But since no one except Kirito is allowed to restart a game and be totally awesome, that ruled him out as well. Sucks being a guy in the Sword Art Online world, eh?

Still it wasn’t all doom and gloom. There were some funny moments in Sword Art Online II too: on top of his expanding female harem, Kirito went with a feminine-looking avatar this time so now he has a lot of male fans as well. I laughed aloud at the point where he went “Everyone cheer for me, okay? <3” Oh Kirito-kun, will your Gary Stu-ness never end? :-DDD

Well probably not, Kirito’s gotta Kirito after all, But to his credit the author Reki Kawahara did put a lot of work into humanizing Kirigaya and showing that it’s not all brightness and sunshine under the hood. Kirito is still tormented by the things he had to do (specifically killing others) to survive in the world of Aincrad. Some quality time is invested in the arc helping him come to terms, at least partway, with the consequences of his actions to himself and others.

His own past also helps him to play therapist to Shinon (best girl? but I like Asuna too) and help her cope with her unfortunate gun-related past. Honestly this is something her mother and counselors should have helped her deal with long ago, but it’s not Sword Art Online if Kirito doesn’t get to save the day time and time again so we’ll roll with that.

I thought it was very sweet – if a little cheesy and overwrought – for the woman whose life she saved that day to reappear and thank her personally. And it’s good that they don’t show her magically overcoming everything immediately but rather taking several small but important steps forward. It’s good, believable progress and quite touching to watch.

All that drama and character development almost makes up for the few petty flaws in the arc. Like Asuna and co. being reduced to wallpaper and cheerleaders yet again. And the slow bits of the show like watching Asuna watch TV (zzz) or the episodes Kirito and Shinon spent crying to each other in the cave – important for character development but still a bit boring to watch.

And there were eye-rolling moments like Kirito barging into Shinon’s apartment to confront a murderer – unarmed, without backup, without a plan, nothing. And then being hit with a poison syringe but not dying because of all the spots on his torso the syringe could have hit, it hit the exact spot that was covered with an electrode from the hospital. Riiiight. *rolls eyes* And of course they sit around and cry some more after knocking out Shinkawa instead of immediately hightailing it out of the apartment to safety. What if he got up again and attacked them? What if he was faking being knocked out? What if he had an accomplice close by?

But still, it was a fun watch so I’m willing to overlook a few things. I’m glad I binge-watched it because it’s way more fun that way. And I’d better not praise the rest of Sword Art Online II too highly too soon, since it might turn out to be like the previous season with a great first arc and a mediocre second one. I’ll have to find to marathon the rest of it and then give my final thoughts.

Thoughts on finishing Log Horizon Season 2

In the end the same “spotty quality” issue that brought Season 1 down plagued Log Horizon Season 2 all the way through as well. Maybe it’s not an issue of “spotty quality” and more a case of “this is the only way the author knows how to write.” He likes to sandwich important revelations and developments between lots of unfunny comedy, boring fights and unnecessary character development. You either like that, or you don’t. Personally, I think I’m done with Log Horizon for now. When the author finally gets round to finishing the light novels I’ll read a summary of the ending or something and call it a day.

Which is not to say I didn’t enjoy Season 2, because I did. Or rather some portions of it. I liked the super-tough raid into the money dungeon. I wished the final battle against the moth genius could have been longer, but it was still a good final battle, all things considered. Also I thought I would hate Kanami when I eventually met her, but she’s fairly amusing. And they set up some good mysteries for the eventual next season: what’s on the moon, how did the scythe warp Crusty to where he ended up, what are all the things Kanami has discovered, what exactly are empathions and why are they being collected, etc etc.

isaac-kun-log-horizonCompared to that, all that fake “heartwarming” stuff involving Isaac and Iselus (like, who?) and pretty much every scene involving Roe 2 and the Whining Whelps was just torture to sit through. Log Horizon has too many characters, that’s one of its problems. Some series cope with that by keeping the focus firmly on the mains and only focusing on others as it pertains to them. Others try to get everyone equal time and end up leaving everyone unhappy. Guess which category Log Horizon falls into.

Anyway, there’s no need to write too much about Log Horizon Season 2 since its highlights and lowlights are pretty much the same as for the first season. They did address the issue I mentioned last time of people being a little too happy to be in the Elder Tale world. We find that there are some people who left family behind and who are dying to get back there, which makes lots of sense. Shiroe & Co. come up with the obvious remedy: send them back home, but the season ends before they even take the first real step towards making that happen. Bummer.

Furthermore I’m still a bit disappointed because all the interesting things I was hoping would happen didn’t really happen. For example I thought the Round Table would finally clash with Plant Hwyaden this time, but they barely acknowledged each other. I thought the show would finally explain Plant Hwyaden’s structure and plans, but instead it just introduced a bunch of new characters, gave them a few speaking lines and a pointless aborted plan and then shuffled them off to the side for the rest of the show.

eye-glasses-villain-log-horizonPlus the implications of the buying/return of all facilities to the Yamato server aren’t really explained. We were told in the previous season that Plant Hwyaden is holding its adventurers hostage by owning the cathedral. Now that the cathedral is free for all, shouldn’t there be a major upheaval in their power dynamic? Or is that not how it works? The whole thing went completely unexplained. The show keeps throwing up new mysteries and characters and factions and clearing them all up very poorly, if at all.

And that’s the reason why I won’t bother with Season 3 or 4 or 5 or whatever until/unless the light novels are complete. It’s just going to be another frustrating 25 episodes of watching unimportant characters do unimportant things while the whole world with all its mysteries is sitting there waiting to be explored – and I don’t mean by Kanami and her ad hoc team. If you’re a huge fan of Log Horizon you’re going to watch Season 2 even without me tell you to. If you’re in the “Eh, it’s okay” camp like me, I won’t tell you not to watch it, just don’t expect too much from it and you’ll be fine.

Log Horizon Season 2 – Thoughts on episodes 1-12

I jumped straight into the next season because, why not? It turns out season 2 of Log Horizon has many of the same issues that stopped season 1 from being a top-tier show. Mainly a tendency to focus on side characters doing things the viewer doesn’t care about and which are only marginally important to the rest of the show as a whole. All the while when something far more interesting is going on with Shiroe and his main party.

This time the problem was a long arc focusing on Akatsuki’s crisis of confidence and her attempts to deal with a “serial killer” on the loose in Akihabara. This would have been okay if it lasted for only an episode or two, but episode after episode after episode of Akatsuki angsting about her own inabilities and her (forced, unconvincing) feelings for Shiroe grew tiresome very quickly. The resulting “girl power!” showdown that was supposed to give the female eye candy of the show something to do might have been interesting if the guys weren’t also having a far more epic and monumental showdown right around the same time. If you want to give characters a day in the limelight, make sure the spotlight is on them, don’t make them a sideshow distraction from ‘the real thing.’

log-horizon-season-2-imageSo anyway, that was pretty boring. The whole first half of season 2 has been pretty boring, actually. The best part was the revelation of how much it cost to maintain all those buildings and the resulting plan to find the source of the gold. I enjoy Log Horizon best when it’s focusing on things like basic economics and less when it’s doing generic MMORPG battles, though the battles against the raid monsters were pretty intense. The shock resolution of the whole gold arc is also interesting and unusual and I look forward to finding out the implications.

First, though, it appears I’m going to have to sit through a Valentine’s Day episode… ugh… I’ve been watching anime for almost 20 years at this point and I have never, I repeat never seen a good Valentine’s Day episode. In fact, I’m very tempted to just skip episode 13 and go straight to 14. Why are they doing lovey-dovey hijinks when Rusty has gone missing, his aide has lost an arm and the West is up to shady shenanigans that need attention pronto? It’s this tendency to wander and insert fanservice and slice of life elements at the most inappropriate times that keeps Log Horizon from being the 5-star show it could have been.

Still I just have to suffer through episode 13 and then I’ll be treated to all the action and intrigue and world-building I could ever ask for, riiiiight? Don’t worry, I’m not holding my breath, but the rest of the show should at least be decent. I’ll get round to finishing it one day.