Kaikisen manga review

I don’t have the energy to read long volumes these days, so I turned my hand to a one-volume manga by the late Satoshi Kon. The blurb of Kaikisen goes as follows:

The legend has it that once upon a time, a pact was sealed between the Shinto priest of the town of Amide and a mermaid. Ever since, abundant fishing has guaranteed the town’s prosperity. This pact has always been honored by the priests of the Yashiro family. However, the legend has attracted both media and property developers, and the acting priest has acceded to their demands. Yosuke, youngest of the Yashiro family, has doubts about the existence of the mermaid, but will soon change his opinion as strange occurrences begin to unfold…

What I liked:

The art was clean but detailed. The story was short but action-packed, it felt a lot like an action movie especially near the end. Not too much happened, which kept the events simple enough to understand. The “big bad” was a little ridiculous in the lengths to which he would go to keep the egg, but the other characters in the story were believable and understandable.

The tension between the islanders who wanted to modernize and those who wanted to keep things the same was easy to sympathize with as well. The resolution was positive, but it didn’t magically clear way all the tensions that had existed in the town.

What I didn’t like:

I can understand the motivation of some of the characters, but that doesn’t mean any of them are likeable. The main character Yosuke in particular is just a chain-smoking unmotivated slacker who happens to do the right thing for once in his life. Kudos Yosuke, but that doesn’t make you any less annoying. His friend might as well have been air and his not-really-relationship with that girl who just came back from the city smacks of one of those relationships Hollywood throws into every action movie just for kicks.

That’s the main problem with Kaikisen. You’re not really rooting for anyone, except maybe the mermaid who stupidly entrusted a precious egg to those perfidious humans. The bad guys are given a treatment at the end that suggests they might not be so bad after all but given that their motivations were never really explored and the ‘good guys’ weren’t that easy to sympathize with either, it just smacks of Satoshi Kon trying to end things on a realistic note (bad guys aren’t killed) while not leaving a bad taste in the reader’s mouth. It… doesn’t really work IMO.

Overall:

Well whatever. That’s the beauty of a one-volume manga. On the minus side it might rush a few things and tie up some ends too neatly, but on the big plus side, when it’s over, it’s over. Kaikisen is a short, action-packed read with a good mix of modern-day realism and the supernatural. There’s a bonus, unrelated short story after that, but I disliked it after one page so I dropped it. The main story is worth a read as long as you don’t have to go out of your way to do so. Enjoy~

Overlord anime review – Nothing really happens

Overlord is yet another isekai anime about an overpowered main character who gets stuck in the world of a videogame. The slight twist on this one is that the main character Momonga a.k.a. Ains is an undead character with a legion of undead servants under him, all loyal to his every command and willing and eager to help him conquer the world.

The good: The slight twist on the setting and the characters’ slightly different morality makes Ains/Momonga and his companions a little more interesting than the “Must save everyone” hero-complex characters that populate 90% of these kinds of shows. For example Ains leaves NPCs dead when he could easily resurrect them (because resurrection would draw the wrong kind of attention). His party also murders another NPC party to keep them out of the way and so they can experiment on the corpses later. Of course these aren’t exactly commendable actions, but their unusual approach to the world makes them unpredictable and thus more interesting to watch.

Overlord also has a fair bit of action and combat – much more than I had expected given Ains’ goal of merely getting famous. I thought he would concentrate more on politics and magic, but he transforms into a warrior class and dukes it out with random mooks instead.

Which was a bit… sad. Sword-using main characters are a dime a dozen in isekai shows, and there’s already a famous dual-wielder out there. The battles Ains fought using his magic, items and skills were far more interesting than the hack-and-slash he used to take on some of the enemies. I hope future battles will focus more on his magical side and less on his Kirito-wannabe tendencies.

Last thing to praise Overlord for: the humor. Though the funniest moments came in the Pure Pure Pleiades specials and not the main series, the show still had some humorous moments. …Or so I thought, but now that I try to come up with examples, nothing really comes to mind. I’ll just say the show had a uniformly light, friendly and adventurous tone even when bodies were falling like raindrops all around. Even the death of some well-developed NPCs wasn’t all that depressing or saddening because the main characters take it all in stride.

The bad: Tasteless and needless vulgarity especially from the characters Shalltear and Albedo. And Cocytus in the specials. Also the show didn’t need to be quite so gory, it smacked of someone trying too hard to make the show hardcore and different from other fluffy game world shows.

The unsatisfying: Shalltear felt inadequate as the ‘final’ boss of an anime series. She was more or less a joke character throughout the show, then suddenly she’s being treated like this giant threat nobody can possibly beat no matter what? I didn’t buy it. Though I admit the final battle was suitably epic, the opponent should have been equally epic and not the previous butt of everyone’s jokes.

Bigger complaint, Overlord really should have been a 26-episode anime. At the end of the 13 episodes things have only really begun to get started. Ains has only just managed to get famous in one city. His bait ploy involving Sebas and Solution has just gotten underway. Powerful characters like Gazef and Brain have met. And most importantly, the only possible threat to Nazarick’s reign, the Slane Theocracy, has just started to show its true nature. Ains Ooal Gown and Slane are on a collision course without a doubt. What’s going to happen now?! Eh? Roll credits? Last episode? You want me to read the light novels to find out what happens next? NOOOOOOO!

Conclusion: Overlord is a fun show, but much too short. It has some good action, a charming cast and an overpowered but still somewhat relateable main character (the gap between Momonga’s scary appearance and diffident true nature always made me smile). If you can overlook the occasional gore and off-putting fanservice it is very much worth a watch.

The only downside is that season 1 will leave you itching for more. Which is what all first seasons are meant to do so I can’t complain. If you don’t mind light novels, I recommend reading the light novels instead so you don’t end up like me, champing at the bit for the next installment. Or you can join me in hoping for a sequel. Season 2 where?!

Reread Dune – Quick book impressions

It’s been… I want to say 20 years but possibly more since I last read Dune by Frank Herbert, a classical work of science fiction. I still remembered a lot of the main points of the story but the finer details had long since been lost to history. After watching several anime series with overpowered main characters (Sword Art Online, Log Horizon, etc) I decided to return to a much earlier example just for kicks. Go on, Paul Muad’Dib Atreides, show those amateurs how a real Gary Stu does it.

BlurbSet on the desert planet Arrakis, Dune is the story of the boy Paul Atreides, who would become the mysterious man known as Muad’Dib. He would avenge the traitorous plot against his noble family—and would bring to fruition humankind’s most ancient and unattainable dream.

A stunning blend of adventure and mysticism, environmentalism and politics, Dune won the first Nebula Award, shared the Hugo Award, and formed the basis of what it undoubtedly the grandest epic in science fiction.

It IS indeed a stunning blend of adventure, mysticism, environmentalism and politics. For once the blurb did not lie. I stayed up to like 3am reading it and continued the next day until I finished. There are plenty of hair-raising will-they-make-it adventure sections, way too much BS psychological mysticism, enough environmentalism to make you develop an interest in desertification and its reverse and, of course, politics up the wazoo. The politics was the most interesting part IMO, there should have been way more of it.

So is Paul really a Gary Stu? You betcha! He’s sooo smart and sooo strong, and sooo psychic, he can do at age 15 what thousands of predecessors have failed to do, he learns everything so quickly, and on and on and on. There are suggestions here and there of the probability that he might fail at something, but of course it never comes to pass and he always sails through just fine and comes through even stronger.

That’s okay with me in the earlier parts of the book. It’s justifiable to have a super-strong, super-perfect character if the alternative is certain death. Of course he’s strong, if he weren’t strong he’d be dead. It’s the later parts of the story where he’s no longer in any danger but continues to get even stronger and even more perfect to the point where almost nobody in the whole universe can hold a candle to him physically, psychically or mentally that made me think, oh brother! Frank Herbert really laid it on thick.

To his credit, the negative side effects of his perfection do trouble Paul quite a bit. He gets fear, worship, reverence, fanatical devotion and even love in spades, but all he really wants are friends. He’s also worried by persistent visions of a universal jihad caused by his followers – an eventuality he seems to stop fighting after a while because, *shrug*. Dunno why, he just does.

It also bothers him how little he feels even when tragic things happen. Or so he says, anyway. Frank Herbert was probably trying to soften the super-perfect, super-competent image on Paul, but it backfires a bit, IMO. It just makes it much harder to get under his skin or relate to his feelings as he gets more and more prefect. Which is kind of the whole point of his dilemma so it works and yet doesn’t work at the same time. Very… complicated.

I also enjoyed the fact that Dune doesn’t start out focusing exclusively on Paul Atreides. Sure it’s his story, but there’s plenty of time spent developing characters like his doomed father, his mother, retainers like Thufir Hawat and Gurney, and even side characters like the geologist Liet. When you watch anime or play games about a prince taking back his kingdom, the kingdom is usually lost pretty quickly. Sometimes it’s lost even before the story starts. Dune, on the other hand, takes the time to sketch out the previous status quo and show how and why things went wrong. It’s very enjoyable stuff and I’m a little sorry other series haven’t imitated that approach since.

So, as I’ve bseen saying all along I had fun rereading Dune. It’s not a perfect book, though. When I was younger I found the swashbuckling adventures in the desert to be the main point of interest. This time I enjoyed the social and political intrigue and found the geological and ecological details to be far more interesting than the “Paul does something awesome yet again” parts. If I had to find fault with anything it’s that there wasn’t half enough attention given to those sections as there should have been.

For example Herbert portrayed Baron Harkonnen as a sneaky, wily, highly competent foe early on, but then the character vanishes for a while and the next time we see him he’s just a fat buffoon. There are attempts to build Feyd Rautha up as Paul’s ultimate rival but not only is he out of focus for most of the book but when we do see him he’s just a spoiled brat. Same goes for the emperor, who is never given a chance to show us what, if anything, qualifies him to rule the known universe. The supposedly powerful Guild is yet another example. It’s not that they aren’t all powerful in their own way, just that Paul is portrayed as so much stronger and smarter and more determined that they might as well not bother. I would have enjoyed a bigger focus on all of them, but it wouldn’t affect the ending in any way so I guess it’s all the same in the end.

Long story short, Dune is a great read/re-read for fans of overpowered main characters. There’s a lot of new terminology thrown around but you can usually figure it out from the context without referring to the glossary. And the story is just plain interesting and easy enough to follow without being simplistic. Good books are just good, you know, Gary Stu or no Gary Stu. I’ve never read any of the sequels because I hear it’s all downhill from Dune Messiah, but I’ll give it a chance anyway. Looking forward to it!

Sword Art Online II – Second half and overall impressions

I did another marathon session of the Excaliber arc of Sword Art Online II and a third session for the dreadfully boring Mother’s Rosario arc.

Excaliber arc: Short and sweet and everyone got a chance to shine. Klein used to be somewhat cool when he was the leader of his own guild in Aincrad, now he’s largely reduced to a ronery joke character. But his chivalry (or horniness) in the face of all common sense was the only thing that let them beat the boss so all’s well that ends well. Kirito was being Kirito as well, but characters like Tonkii, Sinon and Freyja all played their part to save the world of ALO from the evil frost giants.

Maybe it’s just me but I find arcs set in ALO disappointing because there’s no threat of permadeath. SAO and GGO have spoiled me. Still the light, fluffy mood and the fact that even if the frost giants do win and destroy ALO they can just move to another game makes Excaliber a nice sandwich arc between two heavier ones. And of course Kirito would end up with the most powerful sword in the game…

Mother’s Rosario: Long and bitter and too much about Asuna. When the show turned to focus on her I realized I don’t like her as much as I thought I did. Sinon for best girl again! I’m still all for the Kirito x Asuna pairing (like I have a choice) but as an individual Asuna is kinda of boring.

My problems with the arc: first, it could have been done in half the time. A lot of time was wasted just sitting around crying and moping and beating around the bush instead of talking about stuff. How many times did we have to see Asuna climbing down the stairs or staring at her mom? Or watch Siune and Yuuki covering things up instead of sharing their little secret? By the time they finally got round to the reveal I honestly didn’t care any more.

Furthermore the whole “guild of dying kids” thing was way too overwrought. It was trying way too hard to draw out tears by hook and by crook. “Oh look how sad it is, poor Yuuki, don’t you feel sorry for her? Hmm? Don’t you?” That’s why it wasn’t enough for them to just give her AIDS, they had to kill her mother and her father and her twin sister and have her house scheduled to be torn down juuuust for that extra little bit of tragedy.

Yeah me neither, SAO II.

I must have a heart of stone but I really didn’t care. Episode upon episode of “poor little Yuuki” was annoying to watch because I didn’t care about her in the first place. It’s one thing if an existing cast member gets stricken with something, or at least someone we’ve known in the show for a while, but introducing new characters so you can kill them off to develop other characters isn’t going to wring any tears or feels from me. Ho hum, was my general feeling throughout the arc.

The most excitement I got was from imagining at first that Asuna’s “fiance” Yuuya might be Yuuki in disguise, but that went out the window when she called Asuna “nee-chan.” Not to mention Asuna’s name and avatar look exactly like her so there’s no way her “fiance” wouldn’t recognize her in-game. So instead it’s just some random character brought into the game to teach Asuna that it’s important to talk to your mother by making her play a video game…? Or something like that was the moral. Anyway it worked and Asuna’s mother agrees to let her stay in her current school instead of transferring.

Honestly I thought Asuna’s mom was on the right track with a lot of things, especially with how much time Asuna spends in the virtual world versus the real world and the importance of studying hard and getting in a good college. Even the tightest group of online friends won’t last forever. In the end you still have to come back to real life. That’s why it’s good that they didn’t make Asuna-mama out to be an out-and-out monster. Just a little stubborn and quick to turn away from what she doesn’t want to see, just like her daughter. And in the end she doesn’t make a 100% sudden turnaround but is just a little bit softer towards Asuna. That’s nice. We really could have gotten to that point in 4 episodes instead of 7 but still nice Bad arc with a good end, more or less.

Overall: Just like the first season, Sword Art Online II had a cracking good first arc and then the second half of the season was just meh. Gun Gale Online is probably my favorite game in the show. As a bonus it introduced best girl Sinon. Good drama, action, even a bit of tragedy (poor Pale Rider) and a set up for future arcs. The second half was meh but had some character development for Asuna. And those of us who were disappointed at how chickified she had become since SAO got to see her actually do some stuff for a change. It was a good watch, an above-average show, more or less. I don’t know if I want to watch any more or not – I’m certainly not interested in the reading the light novels – but we’ll see.

Sword Art Online II – Watched Gun Gale Online arc (spoilers)

That’s episodes 1-14 of Sword Art Online II, if I recall correctly. It started a bit slow but picked up dramatically and was a great arc overall. A few niggling flaws here and there, but it managed to recapture much of the tension and drama of the very first Aincrad arc.

Summary: Nearly one year since the Sword Art Online incident, a new VRMMORPG known as Gun Gale Online has taken Japan by storm. One day, a cloaked man calling himself and his weapon “Death Gun” fires a bullet another player’s avatar. A month later, Kirito meets Kikuoka Seijirou of the Ministry of Internal Affairs’ Virtual Division, who reveals that the player whose avatar was shot was later found dead of heart failure. Kikuoka, believing Death Gun is specifically targeting professional GGO players, asks Kirito to infiltrate Gun Gale Online and investigate what is causing the victims to die. 

Of course the whole Kirito as unstoppable overpowered MC trope is taken even further in this arc where he becomes the very best player in the game within two days of starting it, all while using a sword instead of a gun like everyone else in the game (Silly Kirito, taking a sword to a gunfight). Nobody is able to stand up to him so the ultimate conclusion of the arc is never in any question, but there’s still a lot of interest and intrigue and drama to be found in speculating about who exactly Death Gun is, how he kills his victims and what his motive is.

Spoilers: I suspected Shinkawa from the start. I had no choice because although the hero is in a committed relationship, Sword Art Online is still a harem show. That means no heroine is allowed to fall in love with anyone except Kirito. Which means Shinkawa was either the culprit (and he acted plenty suspicious) or he was doomed to be a victim. It’s too bad he became evil because I thought he stood a real chance with Asada Shino. Sure she was attracted to Kirito’s looks and confidence, but I’m sure she would have given up once she found out about Asuna. Plus the look of joy and pure relief on her face when Shinkawa came to her door in episode 14 shows how much she liked and trusted him. Way to blow it, smart guy.

For a brief moment I wondered if Shinkawa might be Pale Rider and thus a victim of Death Gun as well. But since no one except Kirito is allowed to restart a game and be totally awesome, that ruled him out as well. Sucks being a guy in the Sword Art Online world, eh?

Still it wasn’t all doom and gloom. There were some funny moments in Sword Art Online II too: on top of his expanding female harem, Kirito went with a feminine-looking avatar this time so now he has a lot of male fans as well. I laughed aloud at the point where he went “Everyone cheer for me, okay? <3” Oh Kirito-kun, will your Gary Stu-ness never end? :-DDD

Well probably not, Kirito’s gotta Kirito after all, But to his credit the author Reki Kawahara did put a lot of work into humanizing Kirigaya and showing that it’s not all brightness and sunshine under the hood. Kirito is still tormented by the things he had to do (specifically killing others) to survive in the world of Aincrad. Some quality time is invested in the arc helping him come to terms, at least partway, with the consequences of his actions to himself and others.

His own past also helps him to play therapist to Shinon (best girl? but I like Asuna too) and help her cope with her unfortunate gun-related past. Honestly this is something her mother and counselors should have helped her deal with long ago, but it’s not Sword Art Online if Kirito doesn’t get to save the day time and time again so we’ll roll with that.

I thought it was very sweet – if a little cheesy and overwrought – for the woman whose life she saved that day to reappear and thank her personally. And it’s good that they don’t show her magically overcoming everything immediately but rather taking several small but important steps forward. It’s good, believable progress and quite touching to watch.

All that drama and character development almost makes up for the few petty flaws in the arc. Like Asuna and co. being reduced to wallpaper and cheerleaders yet again. And the slow bits of the show like watching Asuna watch TV (zzz) or the episodes Kirito and Shinon spent crying to each other in the cave – important for character development but still a bit boring to watch.

And there were eye-rolling moments like Kirito barging into Shinon’s apartment to confront a murderer – unarmed, without backup, without a plan, nothing. And then being hit with a poison syringe but not dying because of all the spots on his torso the syringe could have hit, it hit the exact spot that was covered with an electrode from the hospital. Riiiight. *rolls eyes* And of course they sit around and cry some more after knocking out Shinkawa instead of immediately hightailing it out of the apartment to safety. What if he got up again and attacked them? What if he was faking being knocked out? What if he had an accomplice close by?

But still, it was a fun watch so I’m willing to overlook a few things. I’m glad I binge-watched it because it’s way more fun that way. And I’d better not praise the rest of Sword Art Online II too highly too soon, since it might turn out to be like the previous season with a great first arc and a mediocre second one. I’ll have to find to marathon the rest of it and then give my final thoughts.